I decided to pick this up and try it out, since it is cheap and felt like it could scratch that Dicey Dungeons itch. It's interesting, but it feels like you're just trying to get enough multipliers / power-ups to make up for the fact that Poker is a super random game at the end of the day. And yeah, randomness is part of roguelikes, but in turn-based roguelikes with only a handful (no pun intended) of possible ways to get points, the randomness can really F you.
I think another thing that makes it not as interesting as Dicey Dungeons to me is that every round essentially feels the same. There are a few "boss" rounds with unique rules to them, but for the most part it's just look at your cards, decide if you're going for matches or a straight, and then discard some cards and hope for the rest. Nothing really changes much hand to hand, round to round.
Still, as S_T says it is interesting to build the machine. And it feels nice when you do get that perfect hand for the machine that you have built and you watch those multipliers adding up. |