@Secret_TunnelWell said! I'm already dreading inventory management in Echoes of Wisdom. It would've been cool to see Breath of the Wild release as originally intended on Wii U, with regard to the UI. DS RPGs often oversold their use of the second screen for permanent, immediate inventory access, but it's easy to see how the tablet could have streamlined so many gameplay systems in BotW, without ever pulling you out of the world. You could quickly and intuitively cook food, craft stuff, change equipment, switch powers, etc.
I'm surprised that Nintendo never tried out voice command for the UI in the DS Zeldas. It could potentially provide a solution to the inventory problem on Switch 2. I feel like voice is an underutilized UI option (reliability and accessibility issues aside).