Alrighty… last night I played what will be my last Splatoon match before Splatoon 2 comes out. I leave for a trip tomorrow and I plan to extensively play Splatoon 2's Splatfest Demo tonight but I will need to dedicate the day to preparations for my big trip. That said, I decided to log my stats for the last matches within the last month prior to Splatoon 2's release. Here's the summary of that endeavor.
I started logging my matches on June 19th, 2017 and did not stop until yesterday, July 14th, 2017. That is a total of 26 days. In that time I logged 34 hours and 28 minutes in the game. This averages out to 1 hour and 19.5 minutes in game per day (though I did miss a couple days). My lifelong total play time for Splatoon has reached 677 hours and 8 minutes with 633 total play sessions. That in itself averages out to 1 hour and 4 minutes per play session over the life of the game.
The total matches I played in this 'last month' span was 335 matches. I was the top player on my team 231 times which means I have a 'Top Dog' rating of 69%. The most points I earned in a single match occurred on July 7th, in the Urchin Underpass stage, and totaled a whopping 2,605 points. My highest Win % was 83.9% and my lowest opponent Loss % was 5.1%. That surely must have been some drops on the other team. My average points score when you factor out the 1,000 point bonus is still a 912 point average. My average with the bonus was 1,659 points.
I won 250 of the matches and lost 85 of them which means I have an overall Win % of 74.6% of matches won. My most played stages over the course of the period were Camp Triggerfish with 31 plays, Saltspray Rig with 29 plays, and Urchin Underpass with 27 plays. My least played courses over the period were Hammerhead Bridge with 13 plays, Walleye Warehouse with 12 plays, and Bluefin Depot with 7 plays. Sad that one wasn't up more when I could play. Walleye Warehouse should have been the least played because I frankly hate it so… well hate's a strong word, but it's easily my least favorite, which used to be Kelp Dome.
While that describes how often I played stages, what was my average with the wins and splats? Which stages were my best and worst? Well, I calculated that too. From a Wins vs Losses standpoint, very surprisingly Camp Triggerfish was my worst stage. It was the only stage where I lost more than I won, and here it was just by one single match. Disappointing! Also surprising was my best stage for Wins over Losses, Kelp Dome! I managed a 20 win to 2 loss rank on that one. I do have my ‘typical’ strategy on that and I do recall a few times that there were drops. Perhaps had the drops not helped, Mahi-Mahi Resort would have took the spot since I had a 20/3 ratio there and I recall there wasn’t a lot of connectivity errors on that stage. From a Splat to Death ratio standpoint, my worst stage was in fact Mahi-Mahi Resort as I took 79 people down in that stage but was splatted 72 times. Almost a one-to-one ratio. My best stage for splat-domination is naturally Kelp Dome where I had 177 splats to 41 times being splatted. However if that stage wasn’t slightly askew, Urchin Underpass with it’s 188 to 60 splat ratio would have taken the cake.
I suppose there isn’t too much more to say now but I need my sleep. The last stat I can think of right now is that the Closest Match was a whopping 0.1%. Oh! Also, my total points earned was 555,630 across the matches. Thanks for reading if you did. I had a lot of fun. I always will have a lot of fun with Splatoon. Of course, I cannot wait for Splatoon 2. **does weird body motion in shape of a 2**
To cap this post off, please enjoy this YouTube Video of my final match before I turned off the game, Match 335 on July 14th, 2017. The last minute in particular was a great come from behind moment. Thanks and enjoy. I hope you’ll all join in the fun next week when Splatoon 2 releases. Until then, go download that Splatfest Demo and play tonight! (I might just be downloading the European one now to play early… because well… Splatoon.)
The N-Zap 89 is actually my third most used weapon behind the Aerospray and Heavy Splatling. Had the N-Zap 89 been available when I decided I wanted to quickly rack up a bunch of points so I could get to level 20 the Aerospray would have likely not seen very much serious use.