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Donkey Kong Country: Tropical Freeze Discussion (Nintendo Wii U) [game]
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02/21/14, 19:42 Edited: 02/21/14, 19:46
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Hero_Of_Hyrule said:@TheBigG753
What did you think of world 7? I really enjoyed those stages. I appreciated that they retained the challenge of the K stages, but had them set outside of the monotony of the temples and were more lively as a result. The first two were a great culmination of everything you've done up to that point in the game, while the third was a pleasant surprise, in that it introduced a few new concepts that weren't seen in the game yet.
They were tough stages, but not super-tough to the point of being frustrating -- they were still a ton of fun when you're cruising through them and landing every jump perfectly. 7-3 is among the toughest stages in the game (I might put only 2-K and 5-K ahead of it), and while it took a number of tries to get it right and get all of the puzzle pieces, it wasn't nearly as unforgiving as say, Champions Road from SM3DW. It took me a few nights before I was able to get through that, whereas I got through all of World 7 in an afternoon. So I appreciated that they were a worthy, challenging conclusion to the game that truly felt like a reward for completing, and not something brutally hard that felt more like punishment. |
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@TheBigG753The craziest part was having a temple, minecart, and rocket barrel level all in one. It was so intense, but so great. And it was nice to hear some upbeat music after the moody and dramatic world 6. I was so impressed that they would save ideas and mechanics for optional, hard to get stuff that only a small percentage of people are going to see. I'm having a hard time thinking of any other game that does that. |
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@Mop it upI don't think the game is similar. The levels are waay different, as well as the story. Add in two new controllable characters, even though Dixie is the one to use, unless you HAVE to use Cranky for a couple times, like puzzle pieves, ect. Though, another characrer can be used, cause even if you die, you get to keep the puzzle piece as long as you complete the level. Saying Tropical Feeze is too similar is just wrong. Sure, both games are platformers, but levels again are different, bosses are def. different and each boss is different. Id say if you dont like the DKC games, old ones or newer ones, then skip this. Though, anyone who likes platformers, will love this game. Tropical Freeze is amongst the best of the Wii U games.Enough said. |
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On this question of whether it's more of the same, it really just depends on your threshold there. DKCR is one of the greatest platformers of all time and if you didn't like that or wouldn't be happy with just more of that, I don't know what to tell you. What I can say is that Tropical Freeze is more of an evolution of what happened in DKCR than, say, some of the recent NSMB games are to their prequels. It feels different in many respects (length of levels, difficulty, number of characters, environments) and I'd have a hard time accepting any argument that it is inferior to the original game. It'd be a shame to miss out on Tropical Freeze if you liked DKCR. Especially if you're primarily concerned about originality. @carlosroxThe key is to pay attention to the "story" of some of those levels. Watch what's happening in the background/environment and work out the logic of how to proceed. Took me a while to do that, too, because I'm conditioned after 25 years of playing platformers to distinguish between environmental things you can't change and those you can. In this game, you can change more than you'd expect. Also, remember that at least one level is going to be the "collect all the KONG pieces" level. |
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There are just conflicting opinions out there about how similar it is, it's tough for me to figure out. I haven't seen any footage of the game since the original E3 trailer, because I like to discover as much about a game as I can from actually playing it. I also haven't really read the comments in this thread that pertain to the game itself. Of course, I realise it's hard to find out how similar it is without watching the game in action or reading descriptions of the actual game, but I figured I'd ask anyway. I don't mind more of the same if a game uses those same elements in fun and interesting new ways (like Galaxy 2 with Galaxy), but I do mind it when the design is barely different and/or just overlays a gimmick to try and spice things up (NSMB2, the Special World in Galaxy 2).
I noticed that no one addressed my comment about multiplayer. Is that because no one's tried it, or because there's nothing worth noting about it?
I actually forgot about the potential for good music. I haven't listened to any of the pre-release samples, nor have I looked up any of it. I'll be hearing it for the first time through my speakers instead of dingy ol' YouTube.
I used the Classic Controller for DKCR, but the controls might still be a problem. I really liked using the shoulder button to run, made it a lot easier to hold down and still use the face buttons. I don't think that's the control scheme for this game though, so I hope I don't have a problem with whatever this game does.
I decided to go for it. It's a bit pricey, but I could use some more Wii U games. I also grabbed Wonderful 101 when I was at it. It's on like Donkey Kong! |
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