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Shocktoberfest 2013: Free Jill Sandwiches for Everyone! (DONE)
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Shocktoberfest: Enter The Nightmare -- A Month-Long Journey Through The Horror Game GenreWhen does this start?Shocktoberfest begins on October 1st, and will last the entire month of October, ending at 11:59 PM on Halloween night. What should I play?Anything that falls under the classification of a horror game. Survival horror, action horror, a horror-themed FPS, anything with zombies, etc. In the interest of having fun, this can be more of a loose definition of what defines a horror game, and constitute anything that is more-or-less "horror themed". So games like Gears of War or even Luigi's Mansion are fine. For me, it's very much the same outlook as Backlaugust -- I've got horror games in my backlog, and it's time to play them. How many games you want to play is up to you, whether that's just one game or a few games. Any platform, doesn't matter. They can be new games, old games. Even horror games you've already beaten long ago and want to replay. You don't have to choose all of your games up front; you can if you want, but it's fine to just take it one-game-at-a-time.Who should participate?If you: a. Enjoy horror games and/or b. Have at least one horror game in your backlog and/or c. Plan on buying a new horror game (such as, I don't know, ZOMBIU!!!!!!!!) you should do this. The purpose of this is a little less about seeing how many games we can beat, but for everyone to share in the experience of playing something scary. A good horror game can be a tough thing to get all of the way through to the end, but with some moral support from the rest of the community that's going through the same thing, maybe we can all make it back into the light by November! That's what it comes down to -- having fun, and being scared shitless. And being scared shitless is a lot more fun when being scared shitless as a group. One last thing -- for your fellow NW-er who hasn't played every game, try using spoiler tags whenever possible for anything major that's story-related, or just in general anything that should not be spoiled. So, "I can't believe Leon died at the end!" instead of "I can't believe Leon died at the end!"Completed (18)
Kentucky Route Zero, Act 1 (Secret_Tunnel, 10/6) The House of the Dead: Overkill (GameDadGrant, 10/7) Dead Space (PogueSquadron, 10/11) Kentucky Route Zero, Act 2 (Secret_Tunnel, 10/14) Fatal Frame (TheBigG753, 10/17) Castlevania III: Dracula's Curse (PogueSquadron, 10/20) Dead Rising 2 (Zero, 10/20) Dead Space Extraction (Mop It Up, 10/21) Super Castlevania IV (Het_Nkik, 10/23) Spirit Camera: The Cursed Memoir (GameDadGrant, 10/24) Zombies Ate My Neighbors (Het_Nkik, 10/26) ObsCure II (r_hjort, 10/26) Luigi's Mansion: Dark Moon (Jargon, 10/26) Resident Evil: Revelations (ludist210, 10/28) ZombiU (Mr_Mustache, 10/29) Fatal Frame II: Crimson Butterfly (TheBigG753, 10/31) Project Zero 2: Wii Edition (r_hjort, 10/31) Zero: Tsukihami no Kamen/Fatal Frame IV: Mask of the Lunar Eclipse (Het_Nkik, 10/31)LEFT 4 DEAD (10)
999: Nine Hours, Nine Persons, Nine Doors (Secret_Tunnel, in progress) Castlevania: Lords of Shadow (GameDadGrant, *has thrown in the towel*) Dead Space: Extraction (chrisguy, through 5 levels) Doom II (Pokefreak911, 12 levels in) Resident Evil Zero (gojira, at the Training Facility) TellTale's The Walking Dead (Zero, finished Episode 3) The Legend of Zelda: Majora's Mask (Pokefreak911, through Stone Tower) Zero Escape: Virtue's Last Reward (Zero, finished first run) ZombiU (gojira, Tower of London) ZombiU (r_hjort, whack-a-zombie)The Players (20)chrisguy: Dead Space: Extraction deathly_hallows: Cult County, Resident Evil 4, Resident Evil: Deadly SilenceDrFinkelstein: ZombiUGameDadGrant: Spirit Camera: The Cursed Memoir, The House of the Dead: Overkill, Castlevania: Lords of Shadow gojira: ZombiU, Resident Evil Zero Hero_of_Hyrule: Luigi's Mansion: Dark MoonHet_Nkik: Super Castlevania IV, Zombies Ate My Neighbors, Zero: Tsukihami no Kamen Jargon: Amnesia: The Dark Descent, Dead Space, Luigi's Mansion: Dark Moon kriswright: ZombiU ludist210: Resident Evil: Revelations Mop It Up: Dead Space Extraction Mr_Mustache: ZombiU, Castlevania PogueSquadron: Dead Space, Castlevania 3 Pokefreak911: The Legend of Zelda: Majora's Mask, Bioshock, Bioshock 2, Doom II r_hjort: Obscure 2, Project Zero 2: Wii Edition, ZombiU Secret_Tunnel: Dead Space 3, Kentucky Route Zero, 999: Nine Hours, Nine Persons, Nine Doors, Red Dead Redemption: Undead Nightmare. Shadowlink: ZombiUStephen: Alan WakeTheBigG753: Fatal Frame, Fatal Frame II: Crimson Butterfly, Fatal Frame III: The TormentedZero: Dead Rising 2, Castlevania ( III or Adventure Rebirth), Virtue's Last Reward, The Walking Dead LAST YEAR'S THREADURL to share (right click and copy)
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09/29/13, 19:48 Edited: 09/10/21, 16:56
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Dead Rising 2 is dead and will never rise again. Beat the last boss in overtime.
He was annoying though.
First off, this game sends you back to your last save regardless, so when you die on a boss, instead of starting right there again, you start at the last save point and have to go all the way back. There was a save point not too far from him, but it was still annoying, took a few minutes just to get back to him, get through the loading / etc. and start the fight again. In the age of indie games that instantly put you right back in the most logical point after you die, I have no patience for this kind of thing anymore.
Second off, I couldn't find any legitimate strategy other than face him head on and just have a battle of attrition and hope I came out on top. I tried a few other strategies but you ultimately have to face him in direct melee. And he kept destroying me, since he had some pretty brutal attacks that were hard to dodge when directly engaged in melee combat. Eventually I looked up a FAQ and it suggested using a "painkiller" which you create by mixing two bottles of vodka together which minimizes the damage you take for a minute. That helped a ton and I (barely) beat him first try with that.
Overall impressions of the game? Good, but basically just more of the same from the first game, and I'm not sure that I really needed more of the same. To the point where, even though it tried to mix things up a bit with the Vegas / casino vibe, it just felt like being in yet another mall... because that is essentially what it was. And it felt to me like the progression wasn't done as well as in the first game, which slowly introduced more powerful weapons and such and by the end you were driving a freaking car through hundreds of zombies at a time. There was a car in this game, but I had no idea how to unlock it, unless the keys they were selling in the pawn shop were for that car... but they cost $2,000,000 to buy, which you would never, ever have in a single run of this game without knowing some exploit or something. And the first game introduced the whole military clean-up angle near the end which mixed a real thinking foe into all of the brainless zombies, not so much here, though you did get a bit of that at times.
I guess the big new thing was the combo creation, but I didn't explore that too much. The game doesn't give you enough TIME to explore much of anything too much!
So yeah, I guess the TLDR is that it was an ok sequel but it didn't add enough new and didn't feel like it progressed as well, so I wouldn't put it up with the original. Still enjoyable though and I like how it manages to be humorous and serious at the same time... kind of like the original Dawn of the Dead. But much more silly and insane. |
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@r_hjortI was so confused! Nikki was like, "are they entranced by the music?!" I guess that makes sense since its trance music!! A joke by Ubisoft? Either way, good play. I've run myself out of Handgun ammo twice already, and I haven't seen Carbine ammo in a LONG time. Got the Shotgun last night, packs a punch (surprise!!..), awesome. I have the most ammo of that right now, if you can believe it. I do believe I'll pack the Crossbow now. I found it last night afterbacktracking. I got scared in that little tunnel; I picked up the Backpack XL and some other stuff, and then went another way. Accidentally found that secret entrance to that area, and the H.C. was right at my feet. Ha! Awesome. EDIT- OH, why can't I upgrade my weapons (yet?) to a 2nd expansion/power level yet? I mean, I'm the type of guy who spreads the wealth in games like this, but if one weapon is getting the most attention..and has the ammo to go with it.. Hmm. |
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Played some more of Spirit Camera: The Cursed Memoir today. I'm on the last home stretch of the adventure, I think. Everything is looking to get wrapped up in the next couple of "chapters" or so. I think, anyway. There's no real way to tell how long this game lasts, but I feel the game is coming to an end soon. I really can't see this thing being strung out much longer than it is already. (plus I've heard this is a short game, so if it ends soon then the rumors will prove to be true) ludist210 said:I think the in-game characters aren't as scared is because some of them (namely Chris and Jill) have been there before in Raccoon City. It's funny you mention that about Resident Evil Revelations - I was playing some Project X Zone last night, and Chris and Jill are playable characters in that game, too. (dressed in their Revelations gear, no less) At one point, while fighting the various monsters and other enemies, Chris remarks to Jill about how he now "sizes up a situation before he has the chance to get scared" and Jill reminds him that he (and herself) are probably numb to the horror of monsters because of the nightmares they've already endured in the past. (I'm paraphrasing a bit, can't remember the actual quote) I think your assessment of Chris and Jill's "bravery" in Revelations is spot-on. EDIT: Ah, never mind here's the actual quote from the game, taken from Project X Zone's Wiki page: Chris: Lately, it’s like I’m already sizing things up before I can be afraid…
Jill: Well, we have seen a lot over the years.I may not have remembered the quote exactly right, but I still stand by and agree with your assessment. |
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I didn't sign up for this, but yesterday my sister and I completed Dead Space Extraction for the Wii, which is sort of a Halloween game. The game's pretty short, I think our total time was six hours maybe, and it ends quite abruptly. It's quite literally a prequil as the story isn't wrapped up in any way, and unless there are more chapters on a higher difficulty setting then the story must be continued in Dead Space. That makes it even more lame and weird that this game was made for a different system, as if you just have a Wii then you can't finish the story.
As for the game itself, forget the controversy, it isn't even a good game to begin with. There's a lot of down time as the story unfolds, with usually nothing to do, though sometimes there are some items to grab. There are only a few different enemy types throughout the game, and a couple bosses, so not much variety. Most of the weapons are pretty awful, either because the rounds travel so slowly or because they have short range, and the secondary fire modes tend to use too much ammo to be worthwhile. The pistol that you get at the beginning of the game is actually the best one to always have around simply because the shot is instantaneous. If you don't have the pistol for a boss, it's obscenely difficult.
My sister said something like "If you go online to rate it, D+." |
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