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Well guys, I hate to ask it, but is the Wii U in trouble? [roundtable]
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I don't want to be one of those guys. You know, the guy who says "I used to be the biggest Nintendo fan but their latest system is too [pick one] (kiddie/casual/rehashed)." I think most of us can agree that Nintendo really needed to bust out some killer Wii U software for E3, and they didn't quite deliver on that front. But fortunately, Microsoft's major mistakes and Sony's responses to it took the heat off Nintendo. But with MS finally eating crow and realizing the problems, the XBone has a decent chance of doing fine this gen. So what we're suddenly left with is Nintendo looking a little shabby by comparison now. Nintendo's Wii U had kind of a slow launch, but that's par for the course, so I wasn't really worried. Even when Rayman was delayed and third parties were jumping ship, I still wasn't worried. Because Nintendo's systems thrive on first-party software, and even when third-party support was at its worst, we still got some amazing times with the N64 and GameCube. So I always figured, at worst, this is what the Wii U would be if the support wasn't there. Here's what troubles me, though: the N64 thrived on brand new experiences with 3D worlds, and the GCN thrived on being a significant increase in power from the N64, allowing for some truly ambitious steps forward for a lot of series (Metroid Prime, Wind Waker, SSBM). The Wii U's GamePad should be that trump card...yet nothing Nintendo showed at E3 actually used the thing! Beyond that, it seems like they're pulling their 3DS strategy with the Wii U--new Mario 3D World, new Mario Kart, new DKCR--but with home consoles, people really expect more than that. It doesn't feel like they've really stepped up their game in a significant way, and I think that's pretty troubling for their future. So what can Nintendo do to turn this around? Are they even capable of bringing next-gen experiences to their platform? I'd say yes, by merit of how great Pikmin 3 is turning out, but it's a tough sell when the rest of their lineup has been another New Super Mario Bros, another Mario 3D Land, a DKC game that barely looks better than Returns, and a slightly-improved Wind Waker port. Nintendo has always marched to the beat of their own drum, but I'm seriously worried that they're becoming out-of-touch with what Nintendo fans want out of their home consoles, which is a first. Anyway, what do you guys think? How can Nintendo turn this around? Am I overreacting? Sorry to make this place all IGN-y today, but I love this friggin' company and I can't help but be a little nervous about their major game lineup. URL to share (right click and copy)
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06/20/13, 18:34 Edited: 06/20/13, 18:34
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Actually I think price could be their huge advantage, but they need to drop it soon, and Nintendo doesn't seem to want to do that. On the other hand, I think it will sell pretty well this holiday season without a drop, so... maybe next year drop it and get that price advantage? I dunno. I wish they would do it this year, but it seems unlikely. Maybe they will do a sweet holiday bundle instead. TriforceBun said: Like, there's no reason a game like SM3DW HAS to be on the Wii U, you know? See I kind of disagree here. They clearly have been wanting to do a multiplayer 3D Mario game for a long, long time, and this probably makes the most sense for a multiplayer 3D Mario game. If it were just single player, I'd agree, but as a multiplayer game yeah, it should be on the Wii U. And the more "simple" style of the 3D Land / World games is probably better fit for multiplayer than a Galaxy type game would be. We can probably question whether a multiplayer 3D Mario was necessary at this point, but... that's another discussion. If it is something Nintendo is passionate about though, I'd like to see the results. |
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First of all, Matthew 6:27. Beyond that, though, I really don't think there's anything to be even a little bit nervous about. First of all Nintendo has an obscene amount of money, and unlike some other companies, they are VERY smart with it. Second of all, "fun games" as far as I can tell are not going out of style, so more money is on the way. New Super Mario Brothers Wii U sold nearly 2 million copies. On a system that really kind of limped out of the gate. How many developers would cut off their own left arm to make a game that did those numbers? Answer: Almost all of them. So take a breath because Nintendo is juuuuuuust fine. Mario Kart will ignite a HUGE number of sales (game and console) to casual/part time gamers. Smash Bros. will pull HUGE numbers to the more full-time and long-time gaming market. Two games that will probably toss another 4, 5 million sales into the pot, and both coming in about a year or less. That's not including Zelda, Donkey Kong, and the new Wii Fit. Now maybe that's not what you want, but here's what that gets you: More time. More time for Nintendo to tinker with new innovative ideas (like NintendoLand, or Pikmin, or whatever is the next Chibi Robo). If you go a full generation with no innovation, then maybe there's cause for concern. We just STARTED this gen, though. And Nintendo is stable enough to give them time to tinker. Tinkering takes time. When the big guns for Nintendo (Mario/Kart/Smash, Zelda) start floundering (aka less than 500,000 sales or something) then maybe you can start to find a tiny space in the corner of your mind for concern. MAYBE. Even then it's probably not worth it to take up even that much room. For now, though, you've got NOTHING to be concerned about on the Nintendo front. From the 3DS to the lineup they have coming August-Dec. they are going to be A-OK.  |
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@-JKR-James 3:1. anon_mastermind said:3DS eating into Wii U sales? NinSage said:whooooaaaaa, why would anyone think 3DS was eating into Wii U sales? Here's the Hard Truth. A lot of the games on Wii U can be experience on 3DS. For cheaper, and on a system many already own. What's the point of buying a Wii U when I can get my 3D Super Mario and Mario Kart fix on the portable? Most people don't see the point. Wii U needs games to really stand out from what is already out there. Hopefully, games like Pikmin 3, Wonderful 101 and...uh....something else...will do that for the system. Bayonetta 2, I guess? Maybe?anon_mastermind said:The 3DS exclusive games were nothing special, and the first good batch of games was comprised of two n64 ports. What? I loved my launch 3DS games ( Ridge Racer, Pilotwings, Ghost Recon, Street Fighter) - I had a blast with them. And I know many others that did, too. Playing online in Dead or Alive Dimensions was freakin' sweet too, as was The Mercenaries 3D. Not to mention all the brand-new StreetPass stuff, which really opened up a whole new way to "play" portable games. Also...to be clear? The N64 games you reference are not ports - they are remakes. Highly desired remakes. anon_mastermind said:The price drop and Mario/Mario Kart saved 3DS. THIS we agree on. I mean, the 3DS shouldn't have been priced as high as it was to begin with, but oh well. But the thing here is, both Super Mario 3D Land and Mario Kart 7 were either entirely new, or were different enough to feel new. With both Super Mario 3D World and Mario Kart 8, these games look and feel a bit too familiar to really stand out. It's kind of the same problem people had with NEW Super Mario Bros. U - it was just "more of the same" - especially considering that game launched mere months after NEW Super Mario Bros. 2. And yeah, an Ambassador Program might be a terrible decision for the company, but....I still want one! |
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