I boarded The Starship Damrey with all the knowledge of the game the creators wished for me to have. This game does not hold your hand, and it is expected of you to explore and discover on your own. With persistence and a smidge of patience, you will solve the mystery aboard the Starhip Damrey; the problem lies not in the story, but rather how abruptly you will have unraveled this mystery.
This actually bears repeating. I liked the setup the game seemed to be priming me for. The atmosphere is dark, gloomy, and it creates an appropriately isolated environment. The two screens, in fact, create a rather meta experience, because the bottom screen is entirely devoted to your character within the confines of a coffin-like enclosure, and the top screen is your remote view aboard the Damrey itself. In fact, I reclined in the same position my character was in with the lights off while I played the bulk of my original playthrough to heighten the sense of immersion.
Is this the entrance to the Starship Damrey? Exit? YES!I want the readers to realize that I'm trying to keep this as spoiler free as possible, and I'm going to keep specific comments about the game as limited to the few screenshots that are available; a keen eye would have already divulged all the details I've provided, and I'm not going to go any further into detail regarding plot specifics.
But I digress. Getting back to the game itself. Yes. Great atmosphere. Check. Gameplay is tried-and-true point-and-click goodness. Exploring will yield results, as well as thorough investigation of your surroundings. If you like that sort of gameplay, then you will be happy to jump right in and play...for as long as it lasts.
From your confines, you start out just like your doppleganger in-game: CLUELESS. You don't know who you are or how you got there. Fortunately, you discover rather quickly that you have resources within your grasp that will aid you in answering these questions. Considering the circumstances, it is a good thing that you have these tools at your disposal, or you would be in the middle of a game that would be edged out by a sneeze in a photo-finish. More on that later.
Can an entire game be encapsulated in a screenshot? For The Starship Damrey...maybe?As you explore the starship meticulously laid out before you (3 whole floors!), you will, of course, encounter obstacles. These obstacles can range from eerie to creepy to somewhat mechanical in nature. All obstacles can be defeated with a careful sweep of your surroundings; I was somewhat disappointed that the obstructions laid out before you were never any more complicated than any typical "brain-teaser" from action games the likes of Resident Evil 4. As you solve these puzzles, you are occasionally treated to some cut-scenes as your remote-controlled problem-solver gallantly makes his way from room to room (I have to mention that one cut-scene in particular made me intentionally laugh out loud; an homage to arguably the greatest science fiction film of all time).
Remember how I said 'more on that later'? Well check this sweet segue out! This brings me to my biggest problem with the game; it's short. Damn short. Shorter than that sentence. So short Peter Dinklage would look down at it. The Starship Damrey would look up to Peter Dinklage and, in jocular fashion, would ask him how the weather was up there, to which Peter Dinklage would reply, after spitting on it's head, that it was raining up here. I've emitted flatulence that has lingered longer than this game. Do you know how westerns would build entire "towns" with facade storefronts? Well those facades would be able to stock The Starship Damrey in bulk and sell it like Costco sells you a half dozen rhinos, because why would you buy just one rhino, right?
I spent $7.99 on The Starship Damrey, and somehow I feel like I didn't get my money's worth. This is in spite of the fact that I really enjoyed the setup. The problem I have, in the end, is that I don't feel like I was sold a gaming experience, but rather like I've been sold a facade of a game with a false storefront. In the end, I expect more from my gaming experiences.
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