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A Nintendo community by the fans!
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02/17/11, 21:28 |
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02/17/11, 23:29 |
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Pandareus said:@casper884
With Nintendo, honestly, there's always a chance it could be. I mean, I know it's a different situation than with the e-Reader, but Nintendo has a history of unveiling something potentially very cool, doing the bare minimum with it (so much so that even us fans pass on it, waiting for Nintendo to make better use of it before biting), then scrapping it before we ever see that cool potential realized. If that was the case, they could have just used the '?' card to take pictures of the Nintendo characters instead of packing all of those character cards with every system. That would have been doing the very bare minimum. I might have been inclined to agree with you if it weren't for the other AR modes that they've already shown off. It could simply be a case where they want people to pay for an AR game that has Nintendo characters in it. Of course, it'd be nice to have said game built-in, but what can you do.
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on: 02/19/11, 02:53 |
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02/19/11, 02:53 |
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@SimbabbadWell when you make premature comments about what opportunities Nintendo 'missed', you're precisely commenting on 'things that aren't'. It goes both ways, which is why you should avoid making so many presumptuous and premature remarks without having all of the facts. Let me ask you something. When Nintendogs first came out, and it was revealed that there would be 3 different SKU's, do you think it would have been fair to accuse Nintendo of shoddy marketing by assuming that each SKU only had their own dogs? At the time, the other dogs may have been unlockable, or they may not have been, but saying something along the lines of "I think it's a complete rip-off that Nintendo is making consumers pay for three versions of the game in order to get all of the dogs" without all of the facts being laid-out would definitely be a premature statement. Also saying, "Nintendo will surely include all dogs in each SKU" would also be a premature statement. However, stating both as a possibility and not ruling anything out until all of the facts are established is perfectly reasonable and really the only sound approach to incomplete information.
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on: 02/19/11, 03:12 |
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@SimbabbadIt has nothing to do with risk and everything to do with jumping to conclusions. I mean, on internet forums, it happens all the time, but doesn't change the fact that it's not the wisest thing to do.
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on: 02/19/11, 03:22 |
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I... I have to say I side with Simba on this. I basically attribute the fact that I'm still a big Nintendo fan to having never assumed Nintendo would do more than exactly what they said they'd do. I never assumed that just because Nintendo marketed and released a broadband adapter for the Cube, they would actually support it with games. I never assumed just because Nintendo said it would be possible for the DS and the Wii to communicate, that Nintendo would actually make use of it. Jumping to conclusions is exactly what we're trying to avoid. Too many disgruntled, former Nintendo fans became that way because they assumed Nintendo would do something that to anyone is just common sense, necessary, etc, like having a decent online structure this gen, or allowing people to upgrade their Wii's capacity with a hard drive add-on. Never assume. That way lies madness.
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on: 02/19/11, 03:29 |
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I'd kill for a GCN logo one.
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on: 02/19/11, 03:37 |
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@PandareusThe only assumptions being made are that Nintendo has failed to see the potential in using animated Nintendo characters in AR games and that the extent of the use for the character cards is what comes pre-loaded with the system. You agree with that? Furthermore, assuming that Nintendo wouldn't use the broadband adapter for the Cube or assuming that there wouldn't be any use of the communication between the Wii and DS would still be jumping to conclusions. Simply saying not to rule something out until it has been confirmed/denied is how you avoid jumping to conclusions.
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on: 02/19/11, 03:39 |
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Yikes! I'm just going to be hopeful about all this. There have definitely been a bunch of missed opportunities in Nintendo's past. At the same time they've produced some of the best products I've ever owned.
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on: 02/19/11, 03:55 |
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@SimbabbadWhat assumptions have I made?!! NONE! Stating that 'this could be possible' is not an assumption, it is a fact. Also, considering the context, at the time of your statement, we did not know what the unlockable modes were. By you saying, "how cool it would have been" before we even got complete information on the AR modes means that you already assumed that the unlockable modes didn't have animated characters. That is why I responded to your post. Furthermore, I disagree that THAT mode is a disappointment or missed opportunity considered what THAT mode is. I would agree with you if THAT mode was a game, but it's not.
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on: 02/19/11, 04:21 |
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@casper884Right, it's still an assumption, but one that allows me to remain sane. It's a defense mechanism!
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on: 02/19/11, 04:29 |
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Abdooooo said:I assume they stay still to look like their really in the real world. If you have characters moving with the user moving the camera in real ti....wait a minute, they have all the necessary tech inside to make this work! Face Raiders would substantiate this. However, Face Raiders is a full-blown game packed into the system. These cards illustrate what can happen, but you'd have to have something like a full-fledged game (purchased separately in most circumstances) to bring them to life. These pack-ins seem like just a bonus. The possiblity for AR cards included with games seems like a given.
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on: 02/19/11, 06:45 |
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The problem is that we have seen the shooting game over and over and it is really cool then Nintendo turns around and tells us that 6 such cards will be packed in with the system, sweet right? then we find out that these games are currently nothing more than non animated statues for photo opportunities. Casper can you not see how this can lead to disappointment on these forums? Also do we know if we require the actual cards to get this to work or will a photocopy work? If a photocopy works I find it hard to believe Nintendo would release packs of cards on sale beacause people would likely just download scans. I suppose a cart would need to be purchased in order to enable the ability to scan games anyway or Nintendo will sell AR updates via the eshop. I can't imagine them including them with free system updates.
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on: 02/19/11, 09:28 |
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02/19/11, 09:30 |
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From what I understand, there're technically still a set of games. The well-known Shooting game, a Billiards game, and a Fishing game. There's also something called Graffiti which is probably a game. The other two features are the Mii picture thing and something similar with Nintendo characters. Given Nintendo's history, it's plausible to see them come up with a cool idea then neglect to support it (how much you want to bet the Vitality Sensor vanishes completely?). Then again, I'd still like to try out the photo modes anyway. But I'd certainly like to see more AR stuff in the future.
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on: 02/19/11, 09:49 |
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@warerareWell, to be fair, we don't have much information on the other games (the billiards, fishing, etc.) so I don't think it's fair to make an assessment on how cool they are or not. I don't see what's so disappointing about that photo mode. I do see how people could be disappointed that the cards didn't come with their own mini-games that feature the respective Nintendo characters fully animated, but I don't see anything wrong with the Star Viewer mode as it is now. To me, it's like saying that the 3D camera mode where you can take pictures is a disappointment because 3D video recording was a missed opportunity. The 3D camera mode is still fun, and I don't expect 3D video recording to be in that specific mode. They are two separate things and I'm not going to assume that Nintendo shot-down the possibility of 3D video recording in the future just because it isn't included in the 3D camera mode. And now, we know for certain that that isn't the case.
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on: 02/19/11, 10:00 |
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02/19/11, 10:02 |
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I've played fishing, its a motion controlled rod that you can dip below a surface to catch a fish that is displayed a bit like the shadows in Animal Crossing. It was ok but it didn't hold my attention for very long.
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on: 02/19/11, 10:03 |
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@warerareThat actually sounds...very fun! So were the shadows like blob shadows? Did the 'real-world' terrain morph at all once you reeled in the fish? Man, I can't wait to get my system. EDIT: I guess 'blob-shadows' isn't exactly the term I meant to use. What I meant to ask was, are the shadows the same for every fish, or are they unique to each fish?
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on: 02/19/11, 10:08 |
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02/19/11, 10:16 |
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The shadows were different sizes, they looked exactly like the Animal Crossing fish shadows. From what I remember the area where the rod passed through the surface rippled a little like water. It was a very brief go of the fishing game and I didn't actually catch a fish, I was told I was either too fast or too slow.
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on: 02/19/11, 10:29 |
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02/19/11, 10:30 |
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TriforceBun said:From what I understand, there're technically still a set of games. The well-known Shooting game, a Billiards game, and a Fishing game. There's also something called Graffiti which is probably a game. The other two features are the Mii picture thing and something similar with Nintendo characters.
Given Nintendo's history, it's plausible to see them come up with a cool idea then neglect to support it (how much you want to bet the Vitality Sensor vanishes completely?). Then again, I'd still like to try out the photo modes anyway. But I'd certainly like to see more AR stuff in the future. I'd actually be more willing to state the the Vitality Sensor will show up twenty years from now long after I've stopped gaming altogether.
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on: 02/19/11, 16:49 |
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More details on the other modes: Wired said:AR Shot
This game is described by our source as a sort of combination of pool and miniature golf. You aim at the ball with a cue stick and hit it around the course, hoping to sink it in the hole at the far end. You can walk around the surface of the table to take shots from different angles. Wired said:Fishing
Your table becomes a fishing pond, and you lower and raise your rod into the water to pull out bigger and bigger fish. Eventually, a shark might pop out of the water (and out of your screen using the 3-D effect). Our source was quite impressed with the control of the fishing rod and the visual effects that transform your surface into a pool of water. Wired said:Graffiti
A 3-D drawing application in which you can use several different paintbrushes and other visual effects, including fire. You can then manipulate the resulting 3-D image, using the 3DS buttons to make it spin around or bounce. SOURCEOh...HELL...YES!!! 3D drawing application?! Yes, please!! You could make a drawing on top of your environment and take pictures of it at different angles like it really existed in 3D space! I want it, and I want it now. Killer App confirmed! Also, AR Shot and Fishing both look awesome!
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on: 02/23/11, 08:19 |
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Shot is really clever, although I'm wondering if it could possibly work as well as it sounds like it does. I'm also excited about Graffiti!
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on: 02/23/11, 09:31 |
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What's amazing about the AR Shots one is that the morphing looks so fucking fantastic. I mean, it actually looks like that table morphed into new terrain with draping over it. I'm really impressed with the visual representation of the AR games.
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on: 02/23/11, 09:44 |
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02/23/11, 09:44 |
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