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Nintendo Download: January 2-8, 2014.
News reported by 
January 02, 2014, 17:43:47
January 2, 2014 - This week's Nintendo download is...light on content. There is just one new Virtual Console game on Wii U, which is Capcom's Mega Man X2. The 3DS just gets a demo for Bravely Default. There's still a sale on all Atlus titles in the 3DS eShop as well. There's sure to be other updates, so check out your favorite digital storefront today at noon eastern.

Wii U eShop

Virtual Console

  • Mega Man X2 (Super Nintendo) - Capcom, $7.99

    3DS eShop


  • Bravely Default - Square Enix

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    Posted: 01/02/14, 17:43:47  - Edited by 
     on: 01/02/14, 17:43:22    
    Why not sign up for a (free) account and create your own content?

    Once I hit the second boss, I really enjoyed the battle system and the way it's set up. Very fun and felt a lot more strategic than anything else up to that point. It felt satisfying to be able to charge up and prepare to land a devastating turn of damage

    Posted by 
     on: 01/03/14, 16:41:25
    You can get around that healing problem. I don't quite remember the details of how I did it, and am a bit too lazy to get up and fetch my 3DS to check it out, but I basically had a red mage character with some additional white mage powers.

    Posted by 
     on: 01/03/14, 16:45:15
    I had a lot of free time yesterday, so I managed to finish off the demo last night.

    The 4th boss gave me issues, but then I came up with a strategy that worked a bit too well...I did a bit of job grinding so that everyone had the Ninjitsu job command (gives you the ability that lets you dodge 1 attack) as well as Turn Tables and Comeback Kid which give you an extra BP, and boosts your Physical and Magic attack by 125% when you successfully dodge an attack

    It almost felt cheap doing this since it made the fight a complete cakewalk. I kinda hope this strategy doesn't work as well in the full game...or at least the ninja job takes a while before it shows up ;p

    Posted by 
     on: 01/03/14, 16:56:35

    Well it does only let you dodge a physical attack... so I hope other bosses become harder too with different types of attacks to not have this work so easily all the time.

    Posted by 
     on: 01/03/14, 17:03:57

    Ooooh good point! For some reason I thought was dodge any attack. This makes me happier now.

    Posted by 
     on: 01/03/14, 17:12:07

    Yeah and when they Default, they unleash multiple attacks in a row so you can only dodge the first anyway.

    Posted by 
     on: 01/03/14, 17:13:41
    I do like how the demo hints at job/ability combinations that go well together. The Ninja/Red Mage was a very good suggestion. Though like stated above, I haven't encountered many (any?) enemies that use spells, so it might not seem so OP then.

    It's not the most complex battle system, considering it's essentially Final Fantasy with turn-stocking, but it's got just enough layers to let you feel creative, and the job system seems well balanced, keeping most of the jobs viable in combos if not alone. I thought my Knight was a waste until I started pairing his super defense and Two-Hander ability with the Nothing Ventured ability. Against the Adamantoise boss, he was key to not only surviving its 4-attack BP rushes, but could dish back 800+ damage on a single BP.

    The demo had good pacing, too. As long as you come back to town and tackle each quest you shouldn't have to grind. At least until I got to the fourth boss, which I only approached once and then got squashed. I guess it's a bad sign that the other boss battles were re-opened, presumably for grinding, but I wouldn't be surprised if I could find a strategy that works at my current level.

    Posted by 
     on: 01/04/14, 00:05:03  - Edited by 
     on: 01/04/14, 00:05:50
    Hm, looks like I should grab that demo, sounds different than what I thought the game was.

    Posted by 
     on: 01/04/14, 04:38:39
    Just completed the Bravely Default demo. Hands down the best demo I've played. So so so so hyped for the final game.

    Posted by 
     on: 01/04/14, 05:55:33
    FF3 2 is pretty awesome.

    The music and art is so damn good.

    Did I spend my money badly or is there a reason the enemies are kicking my ass? Or is this just supposed to be hard? Spent what little money I started off with on some weapons and armor and shit. Wrong move? I have no spells.

    The map music sounds really damn similar to Ni No Kuni's...

    Can they please for the love of God make a Wii U BD in the future?

    Posted by 
     on: 01/04/14, 12:28:30
    carlosrox said:
    Can they please for the love of God make a Wii U BD in the future?

    That'd be cool! Or at least freakin' localize DragonQuest X?!? Because seriously, what's the hold up with that?

    Posted by 
     on: 01/04/14, 16:30:22

    Magic only ended up being useful for me on one boss but Cura will definitely help out with some bosses. The Ninja is pretty much the main job that dealt out the most damage for me. They can go dual weapons and really mow down everything.

    Posted by 
     on: 01/04/14, 16:38:48  - Edited by 
     on: 01/04/14, 16:39:08
    I downloaded the demo last night.

    Can someone, in simple, normal terms, explain the difference between the brave/default stuff? I'm impatient when there's so many words on the screen, so I didn't care to read to find out what it all meant. Anyone that can help me out with that would be greatly appreciated.

    Seems interesting. I'll try to put some more time into it once I understand the risk/reward aspect of battles.

    Posted by 
     on: 01/04/14, 18:56:43
    @GameDadGrant I suspect they wanted to wait until the Wii U market was large enough to sustain a MMO game, and well... that hasn't exactly happened right away. At this rate it might just never come over.

    Posted by 
     on: 01/04/14, 18:59:35

    Default lets you store up turns for your character to use, so you can attack multiple times at once, or use magic, or whatever. By selecting "Default" you also take less damage during that turn.

    Brave lets you use up stored turns you've stockpiled by using Default. You can Brave up to three times.

    That's the basics. You'll understand the subtleties and other details through use.


    That sucks, because I'm pretty sure the release of that game would bring a large crowd of new Wii U owners.

    Posted by 
     on: 01/04/14, 20:07:45

    Also try not to dip into the negatives by using Brave too much as you end up losing turns if until your character returns in the positive numbers. You automatically regain a BP each turn until you can regain control of your character. It's generally a good idea to only use up all BPs if you have 3 stocked up. Also, as some skills use BP, keep in mind that whatever action is taken after -5 or lower, they will not be completed. -4 is the lowest you can go. Hope that makes sense but as @GameDadGrant said, you'll get better at is as you play.

    Posted by 
     on: 01/04/14, 20:14:02
    Thanks for the tips. I look forward to picking it back up.

    Posted by 
     on: 01/04/14, 22:20:26
    VofEscaflowne said:
    Just completed the Bravely Default demo. Hands down the best demo I've played. So so so so hyped for the final game.

    I can't believe how beautiful everything is. I'm really trying to milk the demo until Feb 07. It's almost too beautiful to be on the 3DS.

    Posted by 
     on: 01/05/14, 02:07:16  - Edited by 
     on: 01/05/14, 02:08:01
    Doubt DQX will release here ever.

    I lost interest when it became an MMO and looked like a mere upres of a Wii game. Lazy shit in my book.

    Posted by 
     on: 01/05/14, 05:00:19

    Don't lose hope...!

    And hey, upres'd Wii games aren't all bad. You seemed to really enjoy The Wind Waker HD, which was a GCN game upres'd.

    Posted by 
     on: 01/05/14, 05:11:13
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