It seems like a longshot to me, considering that Nintendo would be kind of entrusting their hardware future to Google, but I think it would have quite a few advantages.
Sure, there have been set-top devices that play Android games, and they haven't exactly lit the world on fire. But this would be different: An actual flagship home console with home console games, with Android support as a side-feature/trojan horse. So users could play a full suite of Nintendo games, as well as any notable mobile games, portably and at home. Heck, maybe even some third-party stuff! Seems like a win for the children's market at the very least. A version of Minecraft on day one, access to the handful of critically acclaimed exclusive mobile software, board games ports, ... other... mobile stuff... Just having the OS would basically guarantee infinite third-party support, regardless of what happens to the shriveling AAA market. Heck, the NX could even serve as a stable target hardware configuration for ultra-high-spec mobile games.
There are also downsides, of course. The Android OS would cost money, is easily broken, and is not necessarily compatible with the engines that most third-party games run on, and the software releases from both sides of the fence could step on each other's toes. Particularly in terms of pricing and different versions. So maybe Nintendo would have to create a more secure variant, get engine support, and curate the app store?
I dunno. What would you guys think about this? Like I said, it's a huge longshot, since Nintendo's not traditionally a fan of giving up control (in terms of hardware, software, engines, OS, etc.), but it's not like Nintendo's OSeseses are what make their games fun. I think the positives could outweigh the negatives. Provided that Nintendo could stop people from hacking the shit out of it or pirating their newest games on a tablet.
The good thing would be their connectivity and communication issues would seem to be solved. But it would be a big departure from Nintendo's focus on combating piracy to go with an OS that would be much more easily hacked
@Wellsy529 An interesting idea, but it seems like it would more work, rather than less.
@Jargon Hmm, I was thinking about that, but does Android really have such great Connectivity/Networking features? Doesn't everyone pretty much use their own interface/code/etc., like on a Nintendo system?
Android simply does not support many things necessary to a lot of studios to easily create and publish their games in any effective way. It would cause stability issues, be tied to Google's whims and/or abilities, and would disallow Nintendo from having as much control over their systems.
Oh my gosh I hope not. The mere THOUGHT of the unending flood of shovelware makes me want to vomit. Please no. I'll take droughts well before I take the current deluge of Android "games" showing up on a Nintendo home console.
I guess I just enjoy browsing, myself. It's part of the experience to me, like the olden days of my youth going to Babbages and just wandering through the overflowing shelves of games looking for interesting things.
Then, also, I look at it from the developer perspective. My wife and I are working on a game for Android, and it is likely that all of four people will ever play it, because of nothing more than the slew of sludge gunking up the system. It's so hard to just stumble on great stuff (which hopefully the game will be, we'll see) because of the quantity. In fact, it reminds me of that old Nintendo slogan "Quality over quantity." I really do firmly believe in that.
I'd be okay with the idea...Android's OS is interesting, and a lot of devices run it and you wouldn't know it. Amazon's Fire devices, the NVidia Shield, the old Nooks from B&N, and a lot of phones run their custom skins on it.