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Negative World Podcast 039 - Co-Op Podcasting
Podcast presented by 
(Editor)
October 25, 2012, 04:51
 


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Hey guys! It's time for a new installment of the NegativeWorld podcast. This episode, Guillaume, NinSage, and DrFinkelstein discuss local multiplayer, future possible improvements to the Pokémon franchise, and the definitely-missed Timesplitters franchise.

As usual, the theme music comes from Negative World's owner and dictator, Zero. The interlude's musics are taken from Pokémon Black & White Version 2 recently released for DS.

Comment on the topics, the podcast, the guests, hosts, etc. on Negative World! You can also reach us through Facebook or Twitter.

You can find an enhanced version of this podcast with chapters and art at Negative World Podcast Enhanced or on iTunes.

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10/25/12, 04:51   Edited:  10/25/12, 04:55
 
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Damn stacked line-up. Downloading now.

Posted by 
 on: 10/25/12, 04:53
This is the longest one in a while too.. but not by much.

Posted by 
 on: 10/25/12, 05:02
I need to get back in on this sometime. Now that I got this sweet new mic. Guillaume could yell at me for like 2 whole hours, it'd be great!

Posted by 
 on: 10/25/12, 05:02
@Xbob42

That sounds like it would be fun, but Stephen and Ninsage are now in charge of the NWpodcast. You'll have to get yelled at by them, I was just a guest!

Posted by 
 on: 10/25/12, 05:06
@Xbob42 & @Guillaume

Maybe we could pre-record choice phrases to play at Xbob? Lets talk details soon.

Posted by 
 on: 10/25/12, 05:07
@DrFinkelstein Haha, that sounds great.

Posted by 
 on: 10/25/12, 05:15
PS. The Facebook and Twitter links were broken so I deleted them and added fixed ones. Hopefully fixed the code too.

Posted by 
 on: 10/25/12, 05:35
Robot Rescue 2 puzzles sound like Twilight Princess dominion rod puzzles.

Posted by 
 on: 10/25/12, 08:54
Anyone else enjoy this episode? Have you supported Timesplitters yet?

Posted by 
 on: 10/28/12, 23:05
Sounds good so far! Timesplitters HD would be awesome. Great memories playing against tons of bots with friends. We'd always keep a shitty Gargoyle on our team though. He died so many times for the cause...

Posted by 
 on: 10/28/12, 23:43
geez, was I even listening the first time? You guys went over the similarity to Twilight Princess.

Posted by 
 on: 10/29/12, 17:40
@Renjaku

Well at least you corrected that wrong by listening a second time.

On the third listen, you'll probably notice even more things!

Posted by 
 on: 10/29/12, 19:19
@Guillaume
My listening convergence is slow. Like a radical 2 tower estimating Pi.

Posted by 
 on: 10/29/12, 20:27
Guillaume said:
@Renjaku
On the third listen, you'll probably notice even more things!

I think on 3rd listens people start hearing the voices of their ancestors.... or so I've been told.

Renjaku said:
@Guillaume
My listening convergence is slow. Like a radical 2 tower estimating Pi.

O_o

Posted by 
 on: 10/30/12, 01:37
I can't believe people actually call Ocarina of Time "oot"

Posted by 
 on: 10/31/12, 00:06
@Jargon
My ancestors told me it is not a problem.

Posted by 
 on: 10/31/12, 00:14
@Jargon

Well is it "people" or just me and my friends? =)

There is one friend of ours who refuses to ever play a 3D Zelda. We plan on ambushing him one day and sitting him down and making him play Ocarina of Time. I dubbed this hypothetical event an "Ootervention"

Posted by 
 on: 10/31/12, 00:47
Haha, well first I thought you were just weird, but then Fink said it too! Madness!

Posted by 
 on: 10/31/12, 02:04
I didn't notice you guys using the term 'oot' on my third listen. :c

Posted by 
 on: 10/31/12, 02:11
Nothin' wrong with the shorthand. It's the only Zelda game where the abbreviation actually works.

Posted by 
 on: 10/31/12, 03:22
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