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Negative World Euphonic 005 - 8-bit and 16-bit Licensed Games
Podcast presented by 
(Editor)
January 01, 2014, 00:30
 


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And on the last day of 2013 the world was given not one... but two podcasts from the Negative World crew.

Joe and Stephen dive into the world of Licensed Gaming in this episode of Negative World Euphonic. The first set is music coming from the early days of gaming, the NES and Gameboy era. The second set come from the evolution into the SNES that came later.

What do you think of the songs picked for this episode? Let us know!

You can comment on the music, the show, etc. on Negative World, Facebook or, Twitter.

Enjoy the show!

Full list of episodes

Episode Available in Both .mp3 and .m4a formats.

Negative World does not own the rights to any of the songs featured on the podcast. This is a non-profit appreciation podcast and the rights belong to their respective owners.

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01/01/14, 00:30
 
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I'm currently giving it a listen. I'm almost 40 minutes in, and the selection has been very solid so far.

The Silver Surfer one was very surprising. I had no idea such a nice song could come from that game. Listening to new and unexpected stuff is great!

Posted by 
 on: 01/01/14, 01:31
Here's that Silver Surfer thing.



EDIT: Donald Duck in Maui Mallard is the PAL name. Maui Mallard in Cold Shadow is the NTSC name. Confusing I know. Glad the music got in however. I did in fact start moving and grooving when it came on.

Posted by 
 on: 01/01/14, 04:05   Edited:  01/01/14, 04:55
@Pokefreak911

Oh! So it's both names technically... interesting. So we kinda fucked up but kinda didn't. Good to know, lol. Yeah, we loved that track.

Thanks for posting the GH thing.

Posted by 
 on: 01/01/14, 09:15
@DrFinkelstein
You had 1 job...
It is a good track for a good game. And no problems, I kinda wanted to see it as well.

Posted by 
 on: 01/01/14, 09:36
Some notes:

Too much Disney. Sorry.

And the Scar battle in The Lion King can be won in like 10 seconds. Toss him off the cliff, just like in the movie!

Maximum Carnage was a great game, but man, the difficulty spike closer to the end is large. Carnage is sooooo hard in the end stages.

Posted by 
 on: 01/02/14, 19:08
TheOldManFromZelda said:
... the Scar battle in The Lion King can be won in like 10 seconds. Toss him off the cliff, just like in the movie!

...... WHAT!? That would have saved us some time and trouble.

TheOldManFromZelda said:
Maximum Carnage was a great game, but man, the difficulty spike closer to the end is large. Carnage is sooooo hard in the end stages.

Yep. That is exactly right. I never beat the game w/o Game Genie.

Posted by 
 on: 01/02/14, 22:41
Maximum Carnage is one of my favorite underrated games.

It's a brilliant challenge that only emerges once you get the hang of it. Spider-Man has an enormous moveset, probably dozens of moves, and the amazing thing is that there is always a time and place to use each move. It's SO satisfying once you get good at it.

Once you understand when to use each move you're punching, throwing, swinging on webs, tackling, etc. You're bouncing all over the screen like a ninja. You really feel like Spider-Man, as best you can in a 2D game. Sounds like you ended up with the opposite impression.

The music is pretty great, but my favorite track is "Supervillains." Even if it is a pretty blatant rip off of Black Sabbath's "Mob Rules."

Super Villains

Great song that lets you know you're about to go on another boss run.

Posted by 
 on: 01/03/14, 01:56   Edited:  01/03/14, 02:39
@DapperDave

That song is great!

Yea, I remember playing the game and discovering that there were a ton of moves, but, I could never figure out the right times to use them. Perhaps one day I will.......... one day ....

Posted by 
 on: 01/03/14, 08:34
A few things:

Darkwing Duck is an awesome show and a pretty good game. Albeit kind of just a Mega Man clone.

Silver Surfer song was amazing.

Um... that's all I got right now.

Posted by 
 on: 01/04/14, 00:07
@Zero

I really want to play it sometime. How long and hard is it in your opinion?

Posted by 
 on: 01/04/14, 00:19
Interesting choice of words.

Actually I recall it being fairly short, maybe even shorter than your average NES Mega Man game. I think there were 8 total stages? 1 intro, 2 sets of 3 (which you could do in any order) and 1 final? Hmm. It was a long time ago though, so my memory might be off.

Challenge-wise it probably fell on the side of the later NES Mega Man games. Not too bad. Though I never actually beat it. Got to the end boss fight and couldn't figure out what to do...

Posted by 
 on: 01/04/14, 00:33
@Zero

DrFinkelstein said:
How long and hard is it in your opinion?



Posted by 
 on: 01/04/14, 01:11
I actually really wish the Darkwing Duck game would come to VC seeing as I never finished it in the past, but that seems very unlikely.

Posted by 
 on: 01/04/14, 01:14
Fun episode! I'm honored that some of the songs I submitted were used, and that I inspired Joe to select Game Boy Batman music for his 8-bit song. You two had some good choices that I was not familiar with.

I also wasn't familiar with Maui Mallard's music until now. It sounds great! Good one Pokefreak.

If I may, let me provide some feedback. I feel like the discussions between each song sometimes draw out a bit longer than may be necessary. Considering I listen to the Euphonic podcast mostly to listen to the game music, I wonder if it would be better to limit the discussions a bit further? You guys have some good conversations but sometimes stray a bit off topic for a bit too long. At least, it seems that way to me.

That's my feedback. If you think the discussions are fine as is and that I'm just being nitpicky, feel free to ignore me.

@DrFinkelstein

I think you mentioned in a previous Euphonics thread that you don't want to list the games mentioned in each episode (even if they're spoiler-tagged) in order to motivate people to give the podcast a listen. However, the chapter art does contain images for the three user-selected games, so that's an easy way to tell the games anyway (though I don't always remember which games you and Joe picked since there are no images for those). Just wanted to say I like the chapter art used that way!

@Pokefreak911

Insane!

Posted by 
 on: 01/04/14, 04:34
I am responsible enough to accept criticism, lol, but mainly because I know you're being constructive.

As for the chapter art, I'm glad you like how I do that. It's been an intentional thing for those who bother to download the podcast version that takes longer to make, it's like a fun cheat sheet for those who care. The photos are not from the same places as the songs necessarily, so it's not always an insta-clue either if you don't recall the thread.

Posted by 
 on: 01/04/14, 04:42
Super music in this episode, especially that BONKERS Silver Surfer song. And that video above is just crazy. Even though I watched it, I don't believe my lying eyes. Can't be real! Anyway, great episode gentlemen, as always. You guys rock.

Posted by 
 on: 01/05/14, 19:44
BTW it just dawned on me that in my rush to post the Moon song I forgot about my actual favorite licensed NES game song...



Posted by 
 on: 01/05/14, 20:47
@Koovaps

Thanks Brandon!

@Zero

Great song! I probably would have petitioned Joe to have it on the show.

Posted by 
 on: 01/05/14, 22:34
Good to hear the "GEE-DEE-GEE!" shout-out from Joe in this episode!

Posted by 
 on: 01/06/14, 23:55
Another bit of Trivia for Maui Mallard.It was originally released on the Mega Drive/Genesis and later on PC and Gameboy and there was going to be a sequel, but because the first one wasn't marketed well it never happened.

Posted by 
 on: 01/07/14, 09:58
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