Not long after their acquisition of Lucasfilm and several related properties, Disney has closed the LucasArts game publishing and development studio. Although LucasArts has not output much on Nintendo platforms in recent years, it's still sad to see them go. You can read the full story here.
"After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles."
"It is worth noting that we are looking for proven external partners who can help us provide video games to our fans. We still believe in the video game industry, we still will provide Star Wars games, we're just looking at different models rather than internal production... They're evaluating everything. There's always a possibility that it [Star Wars 1313] can still come out via licensing."
I must note that this is not an April Fool's joke. The date of this news is April 3rd.
Breaking: Disney shuts down Lucasarts, a studio that hasn't made a game you liked in 10 years
It's all over twitter right now: people are crying foul at Disney for shutting down Lucasarts, reminding me that the studio was still chugging along until now. Could have fooled me.
I sympathize with the creative people who lost their jobs today and I hope they land on their feet quickly. That said, about a decade ago the management at Lucasarts changed and a lot of the people who made the games Lucasarts is actually known for got the axe. The people who have made Monkey Island, Grim Fandango, Tie Fighter, etc. didn't lose their jobs today. They've been working at TellTale Games, Double Fine, Gaijin Games and more, for years now.
Lucasarts, this isn't good news exactly, but it's not an injustice either. I mourned you over a decade ago.
Man, I used to like their old point-and-click games (Maniac Mansion, Day of the Tentacle, original Sam & Max, the original Monkey Island games, etc). To be honest, I think the last game of theirs that I played was Battlefront, which was a lot of fun. Sad to see them go though.
If they're really moving to a licensing model, I suspect that 1313 will survive in some form. If only someone else buying the license to get the hype and making something that only vaguely resembles it or something.
I was going to say...yeah it sucks that people lost their jobs, but they'll find other jobs out there. I really can't remember the last LucasArts game I played....I think I briefly played Battlefront 2?
Yeah sad to say this is probably a smart move on behalf of Disney, the last Lucas Arts game I played was the first Force Unleashed and it wasn't too great, even though there were a few things about it I enjoyed.
Star Wars 1313 had great graphics tech but beyond that it seemed rather bland.
The need to resurrect the Jedi Knight franchise, but I wonder which developer would be a good fit? Maybe Raven?
Well, it's sad to see LucasArts go since they've been around so long, but they've been VERY hit and miss over their time making games.
And if you think about it, Disney may be on to something with licensing out Star Wars to developers. Licensing Star Wars to Bioware gave us Star Wars: KOTOR. Think what other developers could do with Star Wars. Developers like say....Nintendo and Retro.