Yeah it looks like on the WiiU home screen, there will be a "Wii Mode" or "Wii content" button of some sort. You go into that, and that's where you access all of your Virtual Console stuff, your WiiWare stuff, etc.
So, unless they have something special up their sleeves, no, it doesn't look like VC emulators will be given any additional functionality. At the least, it looks like VC games you've already bought will not have additional functionality (like the functions we've come to expect on the 3DS).
I HAVE, HAVE to imagine that they're looking into having a little button that says "Transfer from Wii Mode to Wii U Home Screen" or something to that effect. Playing VC games on the Gamepad was something I was very excited for. Please don't fuck this up Nintendo. I don't want to sound like super entitled gamer guy here, but we're talking about updating an emulator here. I don't even care if the Wii says "We notice that you have this, this and this game. Would you like to update them from the WiiU eShop?" And then your games get replaced with better versions of the games that can be played on the Gamepad.
This is one of my biggest disappointments with the Wii U thus far. I was really looking forward to playing VC games on the GamePad screen. It sounds like it's like DS, DSiWare and GBA games on the 3DS, where they have absolutely no new functionality -- you can't even access the home menu without quitting out of the game.
Honestly, it pretty much invalidates the whole transfer process for me. I may just leave them on my Wii and hook it up to an SDTV, since VC games look best on one of those anyway.
I expect Scrawnton is right, they'll re-sell them to us with new functionality. Which honestly I'm not so much bothered by that as I am by the fear that they're going to trickle them out AGAIN, like they're doing on the 3DS AGAIN. I hope it's like the Ambassador games, where you can update it for free as soon as the full version is available, but I'm not really expecting that.
Chris Kohler at Wired did an interview with Bill Trinen, and he said that they'll be talking more about Virtual Console between now and launch, and that they "hopefully talk about it in a way that makes you happy". Hopefully that means there's more to this, but I fear that, like I said earlier, it will just be that they're re-selling the games with Wii U functionality and maybe some other additions (higher res, configurable controls, etc).
I thought it would be a given - It's like people at Nintendo who design the system never play videogames.
Wii games - on the norm, would be hard to do because you could only do certain Wii games that allow classic control (or Wiimote only) funtionality. But Wiiware and VC games - there are no excuses. I thought there would be a button that says "view Wii screen on tablet" or something and then the Wiiblet has all the control of the menu screen. How hard is that?
We will see what Bill Trinen says later on - but I'm expecting more support for the VC - there are still hundreds of games out there not available.
I'm still unclear on one thing... is one of the concepts of Wii U that someone can play one game (say, disk) on TV with a Wii remote while someone plays a different game (downloadable) on the tablet controller? Or did I just dream this?
Because if so, then this news really sucks, because it would be cool to play some downloadable game while my brother played a disk game. But if I only dreamed it, then it's not a big deal to me, because I'd probably rarely use this feature anyway.
Although... getting to play on the can would be cool. Yes... yes... very cool.
This is disappointing, but I don't think it's inexplicable or unexpected. Wouldn't they need to create a Wii emulator for that to happen? Is that how any systems do backwards compatibility?
I don't think we can give up hope on Virtual Console games being playable on the tablet though, because if they release any new Virtual Console games, those will be presumably made for Wii U, not Wii. The question is if they will bother updating the VC games already released on Wii, and if they do, if they will make us rebuy them.
I just wish they could do this differently. Why do they have to just run the system like it's a Wii? Yes, I suppose it ensures 100% backwards compatability. But this? This is like, one of the easiest things they could possibly do, isn't it? I could maybe understand them not being able to do this on Wii with Gamecube games, but I don't know how this could be an issue with games that are so small. Memory certainly wouldn't be an issue.
When you play an old GB game on Game Boy Color, the GBC colorizes all the sprites. It was so cool at the time to be able to play old games in a new way. Obviously, this is a different kind of scenario, but we're literally just talking about them making an emulator with the option for one Restore Point and an option to put it on the Gamepad (which apparently isn't hard, because that's possible with every other game they have). I don't even think Nintendo would have to redesign the whole emulator, would they? They have the emulators designed already, and all they'd really need to do is alter them to add Gamepad support, no? Am I thinking that this process is way easier than it actually is?
Am I crazy? Am I one of these super entitled gamers that wants Bioware to change the ending to Mass Effect 3? I don't want to come off like that, but it's like...come on Nintendo. Please don't make something like this a huge issue.
I'd pay money to play my VC games on my 3DS in a heartbeat - THAT, I'd understand. This is a bit harder to swallow for some reason, and I can't exactly articulate why. I think part of it is because they already allow me to transfer my games over. They'd be right there, sitting on the system, but wouldn't be able to have any of the functionality of the system I just bought.
I'm gonna take the naive route and say that I DON'T expect Nintendo to try to sell us the games again IF they update the emulators. I mean, we are transferring our licenses, after all. That wasn't the case with 3DS.
@Jargon I think a lot of us hoped that they could just run Wii software on the Wii U and stream the audio/video to the gamepad instead of outputting to a TV.
Now the sensor bar on the Wablet makes even LESS sense.
@TriforceBun The range is supposedly pretty low, but I'm hoping that Nintendo is being conservative about that.
@Zero I don't recall hearing anything like that. Playing a game like NSMBU on the gamepad while someone does something ELSE on the TV screen (like watching TV or a DVD on a DVD player or playing a PS3 or something) is supposed to be possible though.