I'm starting to lose hope of Lufia II ever hitting the VC... but I checked the ESRB ratings website since it was supposedly rated a while ago. It's not there anymore? Lufia and the Fortress of Doom is rated for the Wii, that's it. I guess it makes sense since it is the first and they'd want to release that one but where did the other one go? Do they usually remove rated games?
Four bosses from Mega Man, four from Mega Man 2. Defeat the four robot masters from MM, advance to Wily's Castle and beat up the four robot masters from MM2. Then beat Wily. I've never played it, but I read that.
For $3.99, I'll bite. I'm a sucker for all things Mega Man.
You got it - though it should be mentioned that there are really only five stages in the game. Four stages for the first four bosses, then you fight the next four via teleporters. Then you face off against Enker. After that, you take on one final stage and face off against Wily at the end.
It may sound meager, but the game is incredible. It's a definite value for $4. I'm downloading it right away. Especially to show Capcom that I still care about the Blue Bomber. Even if they don't anymore.
Played about 5 minutes of MM:DWR. The levels are pretty much all-new in their design (with similar themes). You start off being able to choose from Cut Man, Fire Man, Elec Man, and Ice Man (and then more bosses later). Cut Man kicked my butt, and his level was hard. Now I'm trying Fire Man.
It's fun so far! But the difficulty is definitely nothing to sneeze at--the enemies seem somewhat hardier in general, they take more hits. And there's a lot of dangerous jumps already. Also, the action is somewhat zoomed-in and Mega Man pretty much can't jump over any medium sized enemy without taking a hit.
By the way, here's a Pro Tip for those new to the Gameboy Mega Man games: I know your first instinct is to try and take down Cut Man first. DO NOT DO THAT. He'll kill ya. Go after Ice Man first, he's much easier. Your path should be obvious (and much easier) from this point on.
I took out the first four punks. Fire Man was first for me; despite having a crazy hard level, I think he's probably the easiest of the bosses to do in with just the Mega Buster (unlike in the original Mega Man).
I think I'm off with the weakness weapons, though.
It seems like the other three bosses I fought were weak to Fire Man's weapon. Cut Man took no damage from Ice, neither did Elec Man, and Elec Man also took hardly any damage from Cut Man's weapon.
Game is pretty challenging for sure. Enemies hardly ever drop life. Despite this (or because of this?), I'm having a lot of fun with it.
I bought Mega Man for my Game Boy a few years back and from what I remember it was probably the hardest Mega Man I've ever played. I lost track of how many times it took me to get through Wily's Castle. Two and three were a bit more lenient.
I've never played any of the original Game Boy Mega Man games before. I would have wanted to get that Mega Man Mania collection for Game Boy Advance, which would have compiled all five, but Capcom just quietly dropped that title for whatever reason.
The Mega Man games are some of the games I plan on getting for my Game Boy collection someday. My collection is still rather meager, so I can't wait to get new stuff for it
...is this game really that much different than the console games? Maybe I'll check it out.
It's pretty cool. I'm a lifelong Mega Man (NES) fan, and if you want something new, it's not a bad buy. I will say this, though, it's surprisingly short. I knew about the 4 MM1 bosses + 4 MM2 bosses going in, but imagine my surprise when after the first four, I went to a Wily level and fought the other 4 mid-level! I thought there'd be 4 more levels to this cart!
Enemy-wise, it's a mix of MM1 and MM2, with most of the soundtrack from MM1. In fact, if you enjoyed the difficulty and necessary use of items in MM1, this feels like a natural extension of that. It's quite challenging, but pretty brief.