Here are this week's releases on WiiWare, DSiWare, and Virtual Console!
Need for Speed: Nitro-X Publisher: Electronic Arts Players: 1-4 ESRB Rating: E10+ (Everyone 10 and Older) - Mild Violence Price: 800 Nintendo DSi Points™ Description: Get in gear for the super-charged thrill of driving the world's hottest cars and the flat-out fun of arcade-style racing. Access awesome custom features such as the Camera Tag Editor. Snap images with the built-in camera and plaster racing environments with your personal tag. Touch controls give you the feel of real racing, too. Push it to the limit in up to 18 supercars, including the Pagani Zonda R, Porsche Carrera GT and Lamborghini Gallardo. You can also set your sirens off in the exclusive Super Pursuit Mode that lets you drive as a cop. Lay down the law in up to six never-before-driven police cars, including the Hummer H2 SUT. Chase or be chased through 16 detailed tracks. Factor in tracks that can be reversed and you've got nearly 30 amazing runs to choose from. Accelerate through three streamlined tiers as you pull off extraordinary maneuvers, win awards and blow away up to three friends in local multiplayer mode. Feed your need for speed like never before on the Nintendo DSi system.
Go Fetch! Publisher: Agetec, Inc. Players: 1 ESRB Rating: E (Everyone) Price: 500 Nintendo DSi Points Description: The idea of Go Fetch! is simple yet entertaining. Balls are thrown and players must use the stylus to guide the puppy and collect balls. The puppy must avoid various obstacles and collect items in order to complete stages. A wide variety of locations, including Backyard, Park, Beach, Riverside, School, Plaza and Parking Lot, offer various challenges. Choose from different breeds of puppies, each with its own unique appearance and attributes. Remember, puppies are easily distracted, so don't get too close to a cat or you'll lose valuable time. If the puppy knocks something down, time is lost since the item must be picked up. Fetch this game and enter the doggy dog world.
21: Blackjack Publisher: Digital Leisure Inc. Players: 1 ESRB Rating: T (Teen) - Simulated Gambling Price: 200 Nintendo DSi Points Description: Now you can take the thrill of the casino on the go with 21: Blackjack. Whether you're a seasoned player or a rookie at the table, 21: Blackjack has a variety of game-play options to take your skills to the next level. You can change the payouts, the number of decks in play, splitting options and even choose whether or not the dealer hits on a soft 17. These are just a few of the many advanced game-play options. If you want to know how well you've been playing or how many Blackjacks have taken you to a winning hand, check out a full range of player stats available for viewing at any time. Now's your chance to Hit, Stand or Double Down with 21: Blackjack.
Derby Dogs Publisher: Aksys Games Players: 1-8 ESRB Rating: E (Everyone) Price: 500 Wii Points™ Description: Derby Dogs is a simulation that lets you raise, breed and compete with dogs by feeding them and training them in a variety of exercises. You can also frequent a virtual dog shop to rent dogs or buy new doghouses or meals. Your dogs can race on numerous courses to win titles and prize money. You can also breed your dogs to create even better dogs. Raise your dogs and have them compete with players far and wide via the Nintendo® Wi-Fi Connection service (broadband Internet access required). Can you become the best handler around?
Triple Running Sports Publisher: The Code Monkeys Ltd Players: 1-2 ESRB Rating: E (Everyone) Price: 500 Wii Points Description: Triple Running Sports is one of the most advanced recreational running games available for the WiiWare service, immersing players in the world of competitive running. Most events consist of activities that are traditionally derived from hunting and combat skills. Over time these practices have evolved into a variety of competitive sports that include 100-meter, 400-meter Sprints, Hurdles and the 1,500-meter race. As with real-life running events, players have full control over the pace of each race. They must also account for the finish-line surge and the timing of hurdle jumps, as these factors can all influence their success.
The Adventure Mode was cool at the time, the graphics were about 10,000 times better than MK64, the music was pretty good, the level variety was solid, and the Egg Multiplayer mode was cool, but I never cottoned to the handling (like the weird drifting). Or the crazy difficulty of some bits. Or the balance of the multi-vehicle thing.
People always cite the handling in Double Dash as 'bad', too, which annoys me, but whatever...
@anandxxx Pretty much agreed on all counts. I have very fond memories of the interesting battle modes within DKR's multiplayer. Adventure mode is really what stood out the most, I thoroughly loved it. I'm hoping Mario Kart will someday take that concept, and run with it.
DKR Battle Mode was certainly novel. I always hated the racing in MK64, but we used to play Battle Mode for hours on end. I don't even want to think about how much time I pumped into MK64 Battle Mode.
Crash Team Racing was actually a good fusion of MK64 and DKR, with a lot of the best qualities of each, along with a few new tweaks. It was actually a great game. A great clone. Naughty Dog's shining moment (although I'm sure others would disagree).
I'm not sure if I want to see an Adventure Mode in MK. It seems kind of dated now. I'd definitely like more variety in the single-player, but I don't know if I'd want a 'Story Mode'. Then again, it kind of worked for Mario Superstar Baseball on the Wii.
I recently tried to play DKR again and I found the controls horrible. Though I remember eventually understanding and getting used to them. I'd love to see a Mario Kart have an "adventure mode" like that though. I really enjoyed the hell out of DKR when it originally released. I remember those Wizpig races to be insanely tricky. I felt so good after beating that game.