Nintendo announced the 2DS today, a new entry-level handheld system. The 2DS will be available for $129.99 on October 12th (the same day as Pokemon X and Y) and features a slate-like design rather than the clamshell seen on DS and 3DS models.
The 2DS is fully compatible with all 3DS and DS games but does not include the ability to display games in 3D. It still features all the functionality of 3DS (WiFi, local multiplayer, etc.) and can be put to sleep using a slider that replicates closing the clamshell on a standard 3DS. WiFi can still be turned off, though it’s done via controls in the software rather than with a physical switch.
“Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down,” Nintendo of America president Reggie Fils-Aime explained to IGN. “Everything else is there in the system.”
The 2DS will launch in red and blue models to start and will be sold alongside the standard 3DS (still available for $169.99) and 3DS XL ($199.99). It will include a 4GB SD card and uses the same power source as 3DS and DSi. It also includes two cameras on the back side, so AR games still function and players can still take 3D photos -- they simply can’t be displayed on the 2DS, but are still viewable in full 3D if transferred to 3DS. The 2DS only includes one speaker, which plays mono sound, but features full stereo via its headphone jack.
According to Fils-Aime, the idea for the 2DS came from wanting to appeal to younger consumers, as the standard 3DS is aimed at players age seven and up.
“Imagine a standard 3DS laid all the way flat, and with the depth slider all the way down. Everything else is there in the system.
“We’re always thinking about what we can do that’s new, unique, different, and brings more people into this category that we love,” Fils-Aime said. “And so with the Nintendo 3DS, we were clear to parents that, ‘hey, we recommend that your children be seven and older to utilize this device.’ So clearly that creates an opportunity for five-year-olds, six-year-olds, that first-time handheld gaming consumer."
"We’ve always been thinking about, 'how do we approach that as one target?'" he continued. "And that certainly helped spur the idea of the Nintendo 2DS. Let’s have the consumer have access to all of these great games – Mario Kart 7, Animal Crossing – but do it in a 2D capability with a device that has a dramatically lower price point. That’s just an example of how we’re always thinking about, ‘how do we get more people playing games? How do we get more people playing Nintendo games?’”
Keep checking back to IGN for more on the 2DS as we approach its October launch.
It's a very smart move in theory. This should almost obliterate the suggestion that families should get a DS over a 3DS.
Still...what a dumb name. It's XBox One-ish in concept. We had a 2DS already. It was called the DS. Why not call it the 3DS [insert adjective here]. If you have to do that much explaining to people, it can't be good for your product. There's already enough confusion amongst Nintendo platforms as of late.
The naming for this thing is going to be a nightmare no matter what. You can't really call it a 3DS when the namesake isn't even there. The way the went though people are going to buy 3DS games to play on their 2DS systems. That's going to get confusing for people not in the know.
Yeah, agreed that the naming of this could make things messy. It's like they've been going out of their way to confuse people these past few years with names.
This video shows off the design a bit more. And I wonder if it'll come bundled with the case they show (it's in pictures, too). I thought the design was pretty weird but cool at first, but after seeing the video it really does look like a child's toy... not a fan of the textured plastic and the way it looks from behind. Ah well, it's not intended to interest me so no worries there, but I expect there will be confusion.