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The gameplay in
Tekken Advance is similar to other games in the series, but because it is on a portable system, the inputs were simplified or removed altogether. It utilizes a single-input system, with punch mapped to the A button, kick to the B button, and the left and right triggers used for tagging and throws, respectively. The game also included a side-step feature that made the game have a 3D feel similar to
Mortal Kombat: Deadly Alliance also done later the same year.
Despite the simplification,
Tekken Advance introduces new mechanics by implementing a wide range of "stun" variations such as "pop stuns", "crumple stuns" and right/left stuns.
Description courtesy of
wikipediaReleased by
Namco(JP) December 21, 2001
(NA) January 28, 2002
(EU) March 29, 2002
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