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Ocean brings RoboCop to the NES once more with the third and final installment in
the trilogy. The gameplay is quite similar to both prior games, but introduces a new wrinkle. Throughout each stage, RoboCop will endure damage (as he did in each other game), but now each section of his body can be individually affected. Between levels, you'll have the opportunity to repair parts of the body, including arms, legs, and chest. If you leave them hampered, RoboCop will behave erratically, sometimes having misfires with his gun, for instance (should you leave your firing arm in an involved condition, or if it drops below efficiency through gameplay).
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