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LEGO City Undercover: The Chase Begins (3DS) discussion [game]
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Welcome to the official discussion thread for LEGO City Undercover: The Chase Begins on the 3DS!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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So, does anybody have this yet? I grabbed it last Sunday and to tell you the truth, I'm a little disappointed. It's not BAD, mind you, but it certainly has "B-Team" written all over it. The humour is very lacking and the production values just aren't there. The CG videos aren't done in 3D, and those are the only parts of the game that have any voice acting. The missions seem dead without the fun chatter from NPCs and Chase! It's still pretty fun, of course, but compared to its bigger brother, it is quite disappointing. On the flipside, it is pretty neat to have a GTA-style game in 3D that I can play in bed, no matter how flawed it is. URL to share (right click and copy)
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04/25/13, 23:34 Edited: 04/25/13, 23:38
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@Kal-El814The CTW comparison isn't flawed at all, because the argument I'm refuting is that if the draw distance isn't super far you don't want to explore, well in CTW there is no draw distance at all because the camera is pointed down and you can't see what's in the distance, yet in that game it's still really fun to explore Liberty City. Also, Liberty City is the same basic layout as GTA IV, just scaled down and simplified to fit on the DS (some would say "gimped", but I say scaled down). Anyway, I've played The Chase Begins up until you go to Alcatraz, I mean err... Albatross, and I think it's pretty good. The entire look and feel of the city is colorful, charming and awesome, even the way the vehicles look like toys is really cool, one of the first things I did is steal a Tonka-style dump truck from the construction site and went marauding around knocking over trees and traffic signals with people yelling and diving out the way, ahahaha. The fog absolutely doesn't bother me or make me not want to explore, in fact since Lego City is based on San Francisco the fog seems totally appropriate. Not to say that the game is perfect, the camera is irksome, there is no CPP support (thanks Nintendo ) so you can only rotate the camera left or right (forget about seeing what's above you), and on top of that the camera rotates super slowly, and there is no setting to speed it up, lame. Also, I get what you guys mean by no voice acting, in the CG cutscenes the voices are hilarious and charming, but then in the normal game everything just seems silent and empty. But this game is far from the first game that has suffered due to lack of VA, especially on a handheld where the budgets are lower, in fact many people complained about the exact same issue with CTW! So yeah, as much as I'd prefer VA to reading text, I still think it's a pretty fun game. |
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