Like with Portal 2, I remember the solutions to nearly every puzzle in this game, so it's lost a bit of its luster on that front. On the other hand, I'm in a much better place after 15 years to understand the writing.
The developer commentary is cool. I love listening to Jonathan Blow talk about random stuff—a handful of commentaries in, he's already talking about how company splash screens are representative of our problems as a society. Incredible haha.
I assume the new puzzles unlock after finishing the main game. Looking forward to trying those out. This is a great handheld game to pick up and put down. |