Even if this had touch, I'm not sure I'd want to use it. Finger touches on these tiny squares could be cumbersome and could maybe lack the necessary precision of a stylus. The option would still be nice if some used certain styluses that work on these screens but I'm sure buttons work fine. That said, I'll still stick with the 3DS stuff since there's plenty there I haven't even played anyway.
Yeah, I'm missing out, but considering that I still fully enjoy all the puzzles in Picross DS even after completing the game six times (let alone all the Picross e games!) I can live with this tiny, tiny, tiny, tiny, tiny, tiny, almost-insignificant-it's-so-tiny thing.
If they ever make another with touch, I'm there. In the meantime, I'm fine.
Don't worry, Picross S is selling pretty well, judging by the charts. The power of the Switch!
I've been playing it quite a bit while doing other stuff. It's so addictive! I've almost completed the standard 150, and now I'm on the third page of Megas. Mega Picross is pretty cool, actually, although I don't have it down to a science yet. It almost feels like I'm just guessing, but then the puzzle somehow magically completes itself. Mega definitely requires some new strategies. But it kind of sucks that the pictures are the same as the ones in Normal mode...
Anyway, I really like the marker feature, although they should have two kinds: one for tentative fills and one for tentative Xs.
Nintendo should bundle a retail touch-based game with a capacitive stylus, just so they remember that they exist.
@Guillaume Mega puzzles really do pose a more interesting and involving challenge. The normal Picross puzzles become sort of automatic, once you reach a certain skill level. Except for the occasional bump in the road.
@ludist210 That's why I love video games! Less than a quarter per hour? Compare that to a movie ticket. Or a zip line ride!