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Posted: 06/17/17, 00:50:22 |
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on: 06/17/17, 00:52:59 |
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Posted: 06/17/17, 00:52:55 |
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Posted: 06/17/17, 01:11:53 |
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Posted: 06/17/17, 01:33:55 |
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on: 06/17/17, 01:34:19 |
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Posted: 06/17/17, 04:05:13 |
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Posted: 06/17/17, 05:56:15 |
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Posted: 06/17/17, 09:11:56 |
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Posted: 06/17/17, 10:38:55 |
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Posted: 06/17/17, 12:57:37 |
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Posted: 06/17/17, 18:29:01 |
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Posted: 06/17/17, 19:50:29 |
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Posted: 06/17/17, 20:30:14 |
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Posted: 06/18/17, 00:42:19 |
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Posted: 06/18/17, 01:21:19 |
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Ok, I ran through the training drills and tried all of the modes. Some of those training scenarios are freaking tough! But it's good to practice fighting against a double Megaton user or a throw-spamming Ninjara. I still can't quite figure out how to use the Counter effectively, though. I thought that it would be an automatic attack, but it kind of warps you forward a bit, instead. I'm pretty impressed at the amount of modes and the amount of options (including difficulty and multiplayer configuration) for each. I only wish that there were handicapping options. I know that auto-handicapping is an option in Party Mode, but how about split-screen and local multi? I'd also love a local Tournament option, like in Brawl. 1 Vs. 100 was fairly challenging! Couldn't beat it with motion, but I barely squeaked by with the Pro. I wish switching targets were more intuitive, though. Like flicking the Pro Controller left and right, perhaps? Anyway, have you guys tried the ARMS Test mode? It's basically like a Survival Mode, except actually fun, since there's no Game Over. It just automatically adjusts the difficulty when you win or lose and keeps track of your longest Win Streak. Also, you choose your character, but the game randomly chooses three ARMS every round, which adds a bit of spice. Kind of like that random club mode in Mario Golf, but less annoying. Ooo, I wonder if picking a random character changes your character every round... Probably not. Two-Player ARMS Test would be nice in the future. I still haven't even gone online yet. I'm not good with humility... Totally loving this game, though! It's so freaking good! It's probably the most interesting fighting game since Smash and Power Stone. And, unlike most traditional fighting games (such as freaking Mark of the Wolves), fighting the AI is actually enjoyable (on the reasonable difficulties). The presentation is amazing, as well. I can't wait to bring it on the road for spontaneous throwdowns with everyone I know. It's going to be such an awesome game for smack-talking! @plootQuiet, you! |
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Posted: 06/18/17, 01:51:31 |
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on: 06/18/17, 02:01:01 |
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I saw some of you guys online in Party Mode. I guess the game automatically puts friends in your party, if there's room? Which is awesome.
I had a lot of fun online. You make a lot more money than in single-player! The handicapping feature that cuts your health and increases your payout when you're doing well is cool, but it can really screw you sometimes. By the way, sorry for turtling up in those three-ways with Master Mummy, but I was starting at freaking 50% Health!
The funniest moment came when I healed up the whole match while MrBiggsly (or was it Conzo?) barely survived a tense standoff with the third party. Then, the instant he finished him off and started turning towards me, I sucker-punched him in the side of his head with a charged Megaton for a one-hit KO. So evil and cowardly. I actually LOL'ed!
Paulo was in my room for a bit, too, but we never got matched up.
I love how, in Party Mode, bitter enemies become trusted allies, before becoming bitter enemies again. It's such a fluid continuum. I definitely carried some 1 v 1 grudges into the three ways.
This game is so good, you guys, seriously. You know what FOMO is? You guys are MO. Join the party! |
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Posted: 06/19/17, 04:59:48 |
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on: 06/19/17, 05:01:33 |
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Posted: 06/19/17, 07:38:15 |
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on: 06/19/17, 07:38:46 |
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ARMS TOURNEY UPDATE: 12 combatants entered... only 3 emerged with a miniature trophy and a share-size box of Maltesers. I'm proud to say, I was one of those 3 So I placed 3rd. I'm pretty happy with that. Couple of teens took 1st and 2nd. I think that is as it should be. If some middle-age Dad had of shown up in '97 and owned me at Goldeneye there would have been a MFing inquest! It was a fun night overall and I think my home city is finally developing a bit of a Nintendo community. All thanks to Switch! Some things to note from the night: - Nobody chose The Clockwork Cops or Helix. - The winner used Mechanica all night. 2nd place, Ribbon Girl. Me swapping between Min Min & Kid Cobra. There were about 4 Ninjara players. - Height/Air-game was my downfall. I didn't realise it was such an advantage. - There was a woman who was playing the game like it was Wii Boxing. Just chugging those arms from beginning to end. She took me to the frickn' wire!!!  That was scary. Anand said:
The funniest moment came when I healed up the whole match while MrBiggsly (or was it Conzo?) barely survived a tense standoff with the third party. Then, the instant he finished him off and started turning towards me, I sucker-punched him in the side of his head with a charged Megaton for a one-hit KO. So evil and cowardly. I actually LOL'ed!
It was me, ya big jerk! You did pretty much the same in the previous three-way only from atop a hover platform. Grrr. Things had started so swimmingly too in our tethered match I had to quit after that and focus on my level 4 Grand Prix. I was totally stuck on the 7th fight until I switched to standard controls. This has been a revelation for me. With motion controls I am the king of throwing both arms at the same time by accident  Mr Flinchy here! But after 2 attempts with non-motion I felt I had much better control. Feel bad sayin' it tbh. And hey, maybe I'll return to motion once I have a better understanding of the mechanics but for now the future is boring standard controls. |
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Posted: 06/19/17, 10:37:55 |
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on: 06/19/17, 14:52:46 |
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@Super_Conzo25th percentile! Pretty good, man. Haha, so it was you? Sorry for Chicago-styling on you...  But 50% health! I also play waaaay better with standard controls. Motion punching is fun, but moving and jumping and dashing around are so much easier on the Pro. After getting skunked in 1 v 100, I switched to motion and (barely) beat it in one try. @MarshYeah, I tested it out. Pretty cool. It's also cool how the system knows which color the Joy Con are. N64 flashbacks. |
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Posted: 06/19/17, 15:10:51 |
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on: 06/19/17, 15:12:42 |
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Posted: 06/19/17, 15:24:19 |
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