We're all used to having console and Steam backlogs. I try not to think about mine too much, although I have been trying to finish more games lately during the console transition to Switch. But what about the other side of the coin?
Do you pre-order games to support your favorite companies or to make sure you have a particular edition? What about crowdfunding? Due to the amount of time it takes to make and release these games you can end up with a pretty hefty number of games you've paid for but haven't received yet.
I just added mine up and was kinda surprised how many I'm waiting on.
Underworld Ascendant (1st person RPG - Kickstarter) Toejam and Earl: Back in the Groove (Multiplayer 3rd person - Kickstarter) Bloodstained (Metroidvania - Kickstarter) Happy Hell (3d platformer - Kickstarter) Yooka-Laylee (3d platformer - Kickstarter) SpaceVenture (Point and click adventure - Kickstarter) Psychonauts 2 (3d action platformer - fig) Phoenix Point (Turn based Tactics, World based strategy - fig)
Haven't kickstarted any games yet. I'd consider it if the right project came up but every time I am interested in something it gets funded (or is well on its way) anyway by the time I hear about it.
I used to pre-order more but these days I pre-order once reviews hit and I can pre-load unless there is some kind of deal where it makes sense to pre-order a bit earlier. Given that, the farthest out a pre-order will be is like a month. So I don't have anything there either currently.
When I was younger I used to preorder every single game a wanted. But now I only preorder when i expect there to be a scarcity issue, which is almost never. Maybe I'll preorder the new fire emblem because I'a nervous Nintendo will intentionally understock it, but who know.
Yeah I preorder on PSN sometimes, I'm an idiot. There is just something so nice about realizing that it happens to be past midnight on a Monday and oh wait doesn't RE7 come out tomorrow? Let me check... well yes it does and hey it's already downloaded and ready to play!
I'm kind of out of the Kickstarter game though, I made an exception for Bloodstained but that's a special case. I mean it's freaking Iga, I'd just give him $50 for the hell of it, even if he wasn't making a game, he's brought me so much joy over the years.
I never crowdfund and don't have any plans. I rarely pre-order, but also rarely buy games on release. In the few cases I did pre-order, it was due to a deal or because I thought the item might be limited, or both.
Nah. The only thing I ever kickstarted was T-Bun's game, for obvious reasons (I love tadpoles!). I support crowdfunding when it's gifted amateurs who just need to put the money together to achieve their dreams. I don't believe an audience should have to take on the financial risk of a major project, though.
I only pre-order physical games if I'm worried it might be sold out, or if I there's a pre-order discount or bundle deal (Amazon Prime's 20% off across the board on game pre-orders is nice). I don't buy that many physical games anymore, as I hardly buy any AAA games period, but whether or not I pre-order is just a practical thing that I don't give much thought to.
As for Kickstarter, I think it's problematic, but it is a way to fund games that otherwise wouldn't exist, so I'm in support of most games that go through it. I backed about a dozen games between 2013 and 2015, and all the games I've backed that got funded have been released or seem to be on track for release. I haven't backed anything since 2015, as nothing I've come across really grabbed me.
Not quite the same thing, but I've bought a few games in Steam Early Access or some other pre-launch playable form. That's different than either of the above situations, as Early Access games (almost always) have a playable build, so you're getting something immediate, if incomplete, in return. I'll often just wait for the game to be complete before digging in, though.
So my "frontlog" as of now would be:
Kickstarter games I'm waiting on: Bloodstained: Ritual of the Night (progress seems slow but steady, fingers crossed for an E3 blowout update) La-Mulana 2 (very good about regular backer updates on progress) Shovel Knight (obviously the core game came out ages ago, and Yacht Club is on track to deliver the last of their stretch goals soon)
Early Access games playable but incomplete: Crypt of the Necrodancer: Amplified Bulby Diamond Course