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Posted: 07/21/09, 18:41:28 by 
I wonder why it isn't "Super" Monkey Ball? And for some reason a balance board game seems like last year's news what with WiiMotion+ out. Anyway, I'm willing to give them another chance, the Wii launch game was unpolished but still had some good parts, and I LOVE the Gamecube games... (more)
Posted: 07/17/09, 20:42:56 by 
This isn't any kind of official Negative World top 10 list or anything, merely a quick look at top rated games as of this day and time, according to our user ratings. Some have more ratings than others, some good games missed the top 10 list from a sole "low" rating, etc. But it's a surprisingly "accurate" list, in my eyes, considering that it is really only based off of a handful of ratings... (more)
Posted: 07/10/09, 11:16:04 by 
Hey, I mentioned a while back that I'd been trying to compile an ordered top 50 list. A lot of shuffling was made...but at this point I ended up with this order. I posted it on Facebook earlier but needed to share it with you guys whom I don't have added on there, too... (more)
Posted: 07/04/09, 08:27:45 by 
Actually I dunno if this game is any good but it is a Wii flight game developed by the Ace Combat team and based off a Japanese animation. Released in Japan like a year ago with no word of a US release, so it seemed unlikely it would ever make it here... (more)
Posted: 06/26/09, 21:49:18 by 
Look at this crazy shit!! (more)
Posted: 06/19/09, 20:39:07 by 
NEGATIVITY THREAD! Well, this is the Negative World, after all... (more)
Posted: 06/11/09, 13:40:58 by 
Is anyone else pissed at how Microsoft is pushing Natal onto the media at the moment? (The Today Show, Jimmy Fallon). If it wasn't already obvious that this is purely a manufactured pretense to slow down the Wii, it should be now... (more)
Posted: 06/05/09, 23:26:39 by 
Yes, I consider E3 a holiday. It may actually be the best holiday, though in recent years it has been floundering a bit. However, E3 may just be "back." Though I hesitate to say it is back in full (where were the booth babes?!) this has certainly been the best E3 since the shift to the new format. And yes, much like holidays such as Easter and Christmas, I consider E3 to have a season surrounding it. So, for the sake of my top 10 list, I'm not sticking solely to games announced at E3; I am including a few that were announced in the weeks leading up to E3 as well. Just because you get your Christmas present a week or two early doesn't mean it isn't a Christmas present! Here goes... (more)
Posted: 06/02/09, 18:56:29 by 
Sure there are a million live blogs on the Internet right now you could check out, but if you are here, you want to see it here, right? So I'll post all of the big (or not so big) news from the press conference. 4 more minutes!.. (more)
Posted: 05/17/09, 05:42:01 by 
Frankly it is kind of sad that Capcom worked their ass off to get around licensing issues and get this game to the fans clamoring for it despite the fact that it is almost doomed to bomb but... Nintendo still won't bring over Fatal Frame 4 and Disaster... (more)
Posted: 04/08/09, 10:13:55 by 
Figured I'd link to this and get everyone's thoughts here as well. I have to admit I blew a slight fuse at the news (unintentional rhyme, folks), as you can tell from my replies in the thread... (more)
Posted: 03/27/09, 22:56:28 by 
I hate the term “hardcore gamer.” I really do. It's already tough enough to define it as it stands, but it is a constantly evolving term. Yet it continues to pervade industry marketing chatter as if it is some firm and easily definable term, and it has become the most used term of note in respect to 3rd party sales on the Wii. Publishers can accept that 3rd party casual games can and do sell on the Wii, as games like Carnival Games the the Rayman Raving Rabbids series have shown. Publishers can also accept that hardcore 1st party games can sell, though they accept this a bit more hesitantly. But what about the 3rd party hardcore? Is there even a hardcore market on the Wii worth 3rd party time and effort, or are the Nintendo hardcore titles that sell an anomaly based on a very dedicated core Nintendo fanbase who is unwilling to look outside Nintendo to satisfy their hardcore needs? Who exactly is buying the Wii and how willing are these Wii owners to try out hardcore games from 3rd parties? These are the questions many publishers are asking themselves, and with the ever-growing Wii userbase these are questions they cannot ignore, yet they mostly seem content to sit back and hope that others take the first step in determining the answers to these questions. Personally, I wonder if they are asking questions a bit prematurely before dealing with the most important one that all of the rest stem from, which is; “What, exactly, do we mean by a hardcore gamer or a hardcore game?” How do you base your publishing decisions off of a term you haven't fully defined? But alas, I digress. For now we will assume that publishers know what they mean, though I will deal with that a bit further down... (more)
 

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