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Posted: 01/13/10, 11:03:51 by 
According to the New York Times... (more)
Posted: 01/11/10, 16:05:19 by 
Here are this week's releases on WiiWare, DSiWare, and Virtual Console!.. (more)
Posted: 01/11/10, 06:16:35 by 
Annnnnnnnnnnnd another year bites the dust. Depending on whom you talk to, 2009 was either a pretty decent or a completely terrible year for Nintendo. I tend to go with the former, but your mileage may vary... (more)
Posted: 01/05/10, 21:49:24 by 
Taken from Nintendo Everything!.. (more)
Posted: 12/15/09, 07:59:40 by 
12 hours and 14 minutes. That's how long the gameplay record on the Nintendo Channel on my Wii says it took me to beat Final Fantasy Crystal Chronicles: My Life as a Darklord. That makes it, by far, the longest single-player campaign of any Wiiware title I've played. Heck, it even beats several full retail Wii releases like MADWORLD (8 hours 45 minutes), Overlord: Dark Legend (7 hrs 16 min), or Punch-Out!! (6 hrs 1 min, first run through only)... (more)
Posted: 12/11/09, 06:15:25 by 
Nintendo hardware dominates. Various Nintendo software still selling... (more)
Posted: 12/11/09, 00:07:45 by 
But it sure came close. And it seems to have given the Wii a *bit* of a hardware boost as well... (more)
Posted: 11/19/09, 07:46:16 by 
I've been hearing a lot from the gaming press and gamers about how NSMBW is sure to surpass the sales of SMG, and perhaps even overtake the 360 SKU of Modern Warfare 2 this year. They talk about it as if its success was assured from the beginning, a foregone conclusion. And first day sales of 500,000 units sure seem to support this prediction... (more)
Posted: 11/19/09, 06:36:46 by 
Yes, I am talking about Lufia II of course. Wasn't expecting this. Lufia and Lufia II on SNES are some of my favorite RPGs of all time. I hope they don't screw this up... (more)
Posted: 10/30/09, 21:55:18 by 
Now that I've actually played the games... (more)
Posted: 10/28/09, 01:31:45 by 
Games are looking more realistic and developers keep trying harder to excite their audiences but I'm finding that instead of them getting better, many are crossing a line of good taste and demonstrating just how shallow our talent pool of writers and directors is... (more)
Posted: 10/07/09, 11:39:26 by 
I've actually been thinking about this for a bit, and replying to Zero in the Apathy thread made me think of something in particular... why is it that nowadays a game's budget is even a gamer's concern?.. (more)
 

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