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Posted: 07/14/14, 04:37:16 by 
I did Top Tens for both the GBA games and the DS games before and my wishes haven't changed one bit. I want the Castlevania Trilogies for both systems on the Virtual Console... (more)
Posted: 06/10/14, 02:13:23 by 
Tried this for the first time just now. I thought it was pretty cool! I had high hopes for it being an improvement over the Wii Wheel, which I never really got into, because the size of the Gamepad makes it feel more like a steering wheel and allow for more natural control. I only played 50cc so the fact that I managed to come in first and get 3 stars doesn't mean much. I do worry that I won't be able to have the precision necessary to pull off some of the tighter maneuvers like some of the secret path jumps. Maybe I'll have to stick to the analog stick for time trials and real competition, but I'm gonna try to make the full switch... (more)
Posted: 06/10/14, 01:03:55 by 
Hey y'all. I know we've done one of these before, but pending the rumored reveal tomorrow, what would you fine folks like to see in a new Zelda game? Keep in mind please, that this isn't meant to be a discussion of predictions of what we think Zelda Wii U will be, but rather a discussion of what we want it to be... (more)
Posted: 05/13/14, 03:44:02 by 
A few months ago I discovered a game called Lakeview Cabin. I really enjoyed playing it and showing it off to my friends to see what they could discover that I hadn't figured out yet; the game takes place on an incredibly tiny island, but it's jam-packed with interactions and puzzles that can keep you entertained for dozens of playthroughs. When we finally "solved" the game, I seriously jumped out of my chair in celebration. So rewarding!.. (more)
Posted: 05/10/14, 06:03:48 by 
This was inspired by the Triple Deluxe thread... (more)
Posted: 05/03/14, 16:22:16 by 
So I have a pet theory, regarding the wildly schismatic nature of the Zelda fanbase: People probably aren't disagreeing on the relative qualities of each game. My theory is that they just have different priorities, so they prefer different entries. I mean, is ANYONE going to say that Wind Waker has better puzzles than Twilight Princess?.. (more)
Posted: 04/20/14, 02:04:13 by 
I just finished level 5-4 in the Juicy Jungle of Donkey Kong Country Tropical Freeze and it was infuriating. Water levels in this game just aren't that fun. I hate the restriction it places with goofy swimming mechanics. Yes Diddy or Dixie help make swimming a little more tolerable but all in all, when you've lost them at a checkpoint and you have to continue on without, it's just shitty... (more)
Posted: 04/18/14, 04:24:40 by 
I know a lot of people swear by Tetris DS, and The New Tetris gets a lot of praise for its soundtrack too, but there are like a billion others. I'm curious as to which version everyone here likes the most!.. (more)
Posted: 04/09/14, 09:06:15 by 
One of the biggest pieces of news from the recent SSB Direct--and one I think warrants some discussion--is that the 3DS version of SSB is hitting stores this summer, while the Wii U version is slated to arrive at the end of the year. Which is kind of the opposite of what many people were expecting and hoping for... (more)
Posted: 03/21/14, 00:25:49 by 
Let me explain: This thread is to suggest ideas/properties that Nintendo has already laid a lot of the groundwork for that they could easily move to the Wii U without a lot of effort (relatively speaking)... (more)
Posted: 03/09/14, 14:38:53 by 
People are just kind of parroting the whole "Nintendo doesn't get online" thing, but I think something more is going on here. There were a TON of DS games with online play. Quite a few Wii games, as well. Even stupid shoehorned stuff like the tokens in Metroid Prime... (more)
Posted: 03/04/14, 19:57:11 by 
Interested to hear your thoughts. Some of our favorite games can be completed in about 2-3 hours (or maybe 4-5). I personally love these "one shot" games that can be played in one to two sessions. What is it about a great short game that makes it truly great? Does the game have to move briskly? If it has a story, how is it paced any differently than a longer game? How do gameplay elements have to progress to make the game feel truly satisfying?.. (more)
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