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Posted: 12/04/10, 22:37:37 by 
I know, I know, you can do it. So can I. But it's more of a subconscious mental exercise. A shadow game, helped by years of experience. Do you guys really feel comfortable judging distance, and such, in a 3D platformer? Assuming no camera issues, do you think it could ever be fun to have a super-difficult 3D platformer? Lost Levels 3D?.. (more)
Posted: 12/02/10, 17:49:08 by 
The N64... didn't have very many games. You'd think that every good one that DID come out would have found an audience. Not true! Following is a small list of passed-over N64 gems: (more)
Posted: 11/30/10, 18:17:46 by 
You know the one... (more)
Posted: 11/22/10, 00:51:34 by 
I guess I could do this by picking a bunch of sequels that didn't live up, but I think in most every franchise there are a few sequels that don't live up, so that could get boring. Instead I'm going to try to choose some original games that I was super excited about before they released, but then they released and just... weren't that great? though I'll also throw in some sequels. I admit that for most of these I'm going off of what others have said about them, so if I'm wrong maybe someone can set me straight. But I'm willing to take a chance and assume these games didn't live up... (more)
Posted: 11/21/10, 21:45:35 by 
Which game concepts have you come across and immediately dismissed all chances of success for? The stuff where, if you were a game company exec, and someone pitched you, you would just laugh them out of the office? (Disregard the quality of the actual finished game.) (more)
Posted: 11/19/10, 08:49:46 by 
Wet-Dry World in Mario 64 (more)
Posted: 10/19/10, 00:59:32 by 
It's one thing that seems to be all the rage these days. I don't think I've played many games in which I'm forced to make a "moral choice" but I would like to explore that aspect of gaming. Firstly, I'd like you guys to please suggest some games (I play games on the PC) by the way. that make smart use of open choice system without it feeling arbitrarily described as good or evil or just having an immediate effect and then never being referred to again, ever... (more)
Posted: 10/16/10, 18:20:09 by 
Can you guys figure out the point of this device, exactly? Or why Nintendo is apparently pushing MotionPlus hardware so hard (with this and the MP unit that has recently been included in every retail Wiimote), since there aren't many games that support it, and most of the ones that necessitate it are bundled with a unit, anyway? In fact, the only viable four-player MotionPlus experience that I can think of is Grand Slam Tennis (I know, canoeing), and no one even knows that game exists... (more)
Posted: 10/11/10, 21:03:53 by 
Thought I'd jump on the Game Boy bandwagon. Pretty self-explanatory. What games and features do you most want to see on the service? (I'm assuming the GBA isn't part of the equation, and I have almost every GBA game I'd want, anyway, so whateverrrr.) (more)
Posted: 10/10/10, 06:35:14 by 
NINTENDO CHARACTERS. As in, characters that are part of Nintendo owned IPs. If you want you can make some 3rd party picks too, but I'm curious to see what Nintendo characters you guys think still need to make the cut... (more)
Posted: 10/07/10, 21:54:01 by 
Nintendo basically has the opportunity to improve/modernize OOT with the 3DS port. Do you want them to? Do you want more content in an already enormous game? How would you go about it (besides the Iron Boots thing)?.. (more)
Posted: 08/30/10, 19:47:01 by 
Feel free to also discuss games that have made a big impact on you throughout your game-playing history (the original topic of this thread). You know, the games that defined you and really stayed with you. Has this gen produced any titles that totally blew you away? That you will always fondly remember your experiences with?.. (more)
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