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Posted: 03/16/09, 18:14:36 by 
During an interview conducted during an EA Community Event on Thursday, March 12, Peter Moore was surprisingly candid and forthcoming about EA's approach to sports games on the Wii. He admitted that the company was still feeling out how to create successful sports titles on the system that has taken the world by storm. Apparently, the plan is to keep trying different approaches until a franchise/sport gains traction, after which they will refine and iterate on that concept, the most successful example to this point being Tiger Woods Golf, which was not only EA's biggest sports title on the Wii in '08, but their biggest '08 Wii title, period. Further Tiger Woods games on the Wii will improve upon this winning formula. The upcoming Tiger Woods Golf 10 looks to be the definitive entry in the series thus far, featuring over 20 courses, improved motion control shot mechanics, robust simultaneous online play, and brand new (top-secret!) game modes that are sure to extend the already healthy life of the product. Virtual duffers should have a lot to look forward to... (more)
Posted: 03/12/09, 21:18:39 by 
Nintendo Press release... (more)
Posted: 02/26/09, 18:22:09 by 
Wow, pretty big press release from Nintendo. The important bits... (more)
Posted: 02/11/09, 06:35:47 by 
For those who don't know what it is, it is a DS game that is basically a bunch of little old school 8-bit (but original) games... overhead racer, 2D SHMUP, turn based RPG, etc. Then the game makes you do a bunch of specific challenges within these games... (more)
Posted: 01/23/09, 06:14:37 by 
Will we ever see the Spring?.. (more)
Posted: 01/13/09, 05:50:08 by 
I should probably apologize for the slight delay in our GOTY 2008 awards. Itís been a crazy last few weeks, what with last minute programming on the site, organizing and participating in the first annual Negative World Chicago Gamerís Day, and subsequently being sick the entire week after. But it is better late than never. Special thanks to everyone who voted and made it all possible... (more)
Posted: 12/15/08, 09:41:56 by 
This is an ongoing discussion between me and ... Zero. I thought I'd continue it here, so others could jump in if they were interested in any of the topics. It would be kind of confusing to post my response without any context, so I'm including his last response. Without any context. See if you can figure out what we were talking about. It'll be fun. Like Memento... (more)
Posted: 12/10/08, 07:48:02 by 
DAMN this is HUGE, Dragon Quest sells like a billion copies over there. VIII on PS2 was one of my favorite RPGs of the generation, so if X is as good I'm definitely in line... (more)
Posted: 12/02/08, 23:43:04 by 
Stolen from Anandxxx's post on IGN (ps, he's here now... somewhere... lurking?) (more)
Posted: 10/28/08, 06:45:08 by 
Since this can all be very confusing, weíll start by getting the Homebrew Channel on your Wii first. Once we get that on your system. Adding applications will make more sense later on... (more)
Posted: 10/26/08, 04:01:13 by 
Yeah, yeah, it's on my site, but it's a good interview nonetheless!.. (more)
Posted: 10/13/08, 22:19:17 by 
The Nintendo Wii is an interesting phenomenon. Coming off of the disappointing sales of the Gamecube, 3rd party publishers and developers were a bit wary to jump into the next Nintendo home console right away, especially after Nintendo announced that the Wii would come with a (very) non-standard controller and a decided lack of hardware power next to its competition. Yet the Wii took the industry by surprise and soared in the marketplace, quickly becoming not just the best selling home console of the generation, but setting itself on a pace to, perhaps, become the best selling home console of all time. We are approaching the two year anniversary of the console and it is still difficult to simply walk into a store and buy a Wii; they sell out almost as fast as they come in. Surely 3rd party support has followed?.. (more)
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