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Posted: 04/12/11, 17:19 by 
 
Nintendo PR said:Nintendo Unveils Heroes, Mystery and Motion in Second-Quarter Video Game Lineup (more)
Posted: 04/11/11, 23:26 by 
 
Pokémon goes online, finally! Pokemon Global Link Set to Launch on April 13 (more)
Posted: 04/11/11, 15:24 by 
 
On DSiWare this week: Art of Ink, Slingo Quest, and Escape Trick: The Secret of Rock City Prison; on WiiWare this week: Play with Birds and Fast Draw Showdown (demo version)... (more)
Posted: 04/11/11, 07:32 by 
 
Oh, Hudson. How I miss you now that you are gone. I never paid you any attention when you were around, and it is only too late that I decide to go back and discover your games... (more)
Posted: 04/11/11, 06:42 by 
 
Let me know if you've played this one: in this platformer, the chubby hero has to rescue his girlfriend by avoiding obstacles, killing enemies with his trusty tomahawks, and occasionally hopping on a skateboard (while wearing protective head-wear, of course). His vitality is constantly ticking away, and must be refilled by grabbing fruits and vegetables in the levels before they disappear... (more)
Posted: 04/09/11, 19:58 by 
 
Do you guys remember Armature? The three leads who split off from Retro, causing many to theorize that Retro's best days were behind them? Let's revisit that... (more)
Posted: 04/09/11, 05:48 by 
 
I’ve mentioned Battletoads (NES) before in previous threads with me wishing it was on the VC etc but I wanted to actually talk about the game and what it meant for me as a gamer... (more)
Posted: 04/09/11, 04:41 by 
 
Way back in the year 2006, Nintendo launched the Wii with a little piece of software called Wii Sports, which ended up taking the world by storm. Arguably, there were better games available at launch (Twilight Princess? Trauma Center?), but Wii Sports was the go to game to play with family and friends, and helped showcase to the world what that whole crazy Wii thing was all about. In North America and Europe, Wii Sports came packed in with the console, and I think we can all agree that this tactic was very beneficial, if not integral, to the success of the Wii in the West. Naturally I expected Nintendo to do something similar with the 3DS, and when they announced that they would be preloading software onto every 3DS unit it made me smile inside. Yet I was a bit perturbed when, leading up to the launch, I didn't see that one title that looked to recreate the role of Wii Sports. As it turns out, it may have been right in front of my... (more)
Posted: 04/09/11, 03:07 by 
 
Wonder Boy is really where it all started. Developed by Sega and Westone for the arcade, the game was a fast-paced platformer starring some boy, presumably wonderful, trying to save his girlfriend from some monster, and doing so shirtless in a kilt made of leaves. Now that takes some brass balls... (more)
Posted: 04/08/11, 07:44 by 
 
Having never owned an N64, having never owned a Dreamcast, having never owned a PC that could run it and having never seen the PS2 version hanging out on store shelves, I simply never had the chance to play Rayman 2 before this version came out. I have played Rayman 3, which I liked well enough despite not being too fond of the emphasis on combat and combos. I have played the first game, which I loathe with a passion (pretty, but I'm not a fan of the stage design!). But Rayman 2 is the Holy Grail of the series for me: I've heard so much about it, and never had a chance to experience it myself until now. Was it worth the wait?.. (more)
Posted: 04/07/11, 19:28 by 
 
I read some article somewheres about the amount of 'verbs' in a game. Like, the amount of actions that you could perform in-game. It kind of got me thinking. With all of the genre cross-pollination, will there be eventually be a 3D engine that will enable pretty much any type of game experience? Where you can interact with the world almost any way you'd want to? Walk into a building, pick some dude's pocket, defenestrate said dude, and then shoot him on the way down? And then drop a cabinet on his head? (Actually, I just want to be able to do THAT.) (more)
Posted: 04/06/11, 21:15 by 
 
Now that you guys have had the device in your hot lil' hands for a while, how do you feel about the 3D effect? Is it as good as you expected? Has it provided a palpable advantage in any games thus far? Is the viewing angle adequate for you? Does you slider position change from game to game?.. (more)
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