A Nintendo community
by the fans!
 + 
All Content
Posted: 12/21/12, 22:17 by 
Nintendo Power is finished, but the soul still burns. A group of Nintendo-writers have joined forces to create the new magazine Nintendo Force!.. (more)
Posted: 12/20/12, 17:31 by 
The last Nintendo Download before Christmas is out now! In addition to the numerous retail and digital exclusive titles launching on all Nintendo systems, the Wii U eShop is having a sale! Be sure to check out your favorite Nintendo storefront for all of the downloads today, December 20, 2012!.. (more)
Posted: 12/20/12, 05:56 by 
Tomorrow will see the release of Gunman Clive on the eShop. What is Gunman Clive, you ask? Well, it's a port of a phone game... (more)
Posted: 12/20/12, 02:25 by 
Man, I love this game. I love it so much that I think about it all the time, and I get extra excited when I see people talking about it on Negative World..until I realize that they're talking about *NEW* Super Mario Bros. 2 on 3DS, and then I weep a little on the inside... (more)
Posted: 12/19/12, 16:50 by 
Officially announced by Atlus, the Shin Megami Tensei series continues on Nintendo's latest portable, starting early next year... (more)
Posted: 12/19/12, 15:44 by 
So I really like the game. It feels at least as fast and as chaotic as Excitebots, minus the wacky motion controls, which to me is a good thing. I do wish it were 60 fps instead of 30 to really feel the speed, but otherwise I can't complain... (more)
Posted: 12/19/12, 07:06 by 
For a month, the guy in charge of review codes at NWR asked for someone to volunteer for this game. I took pity and caved in... (more)
Posted: 12/19/12, 06:46 by 
I've played the game for a couple of hours now. I've finished "Day 3" though I don't know what that means, if I'm far into the game or not... (more)
Posted: 12/19/12, 06:33 by 
So I really like the game. It feels at least as fast and as chaotic as Excitebots, minus the wacky motion controls, which to me is a good thing. I do wish it were 60 fps instead of 30 to really feel the speed, but otherwise I can't complain... (more)
Posted: 12/17/12, 21:18 by 
I’m probably one of the biggest Henry Hatsworth fans on the site, as you can plainly see in my review of the game. I have also recently reviewed Henry Hatsworth creator Kyle Gray’s team-up with World of Goo developers Allan Blomquist and Kyle Gabler, Little Inferno, and I greatly enjoyed it as well. I have now decided to follow-up on some of the other Henry Hatsworth alumni and take a look at Monster Tale, the first game by DreamRift, a studio founded by two key developers of Henry Hatsworth, lead designer Peter Ong and leader programmer Ryan Pijai. Whereas Little Inferno took more of its influence from the World of Goo developers on that team, Monster Tale draws very much upon Henry Hatsworth, and I might go as far as to call it a spiritual successor of sorts (albeit more in the DNA of the game than in the specifics.) But is that enough to keep a Hatsworth fan like me happy?.. (more)
Posted: 12/17/12, 20:37 by 
Aka some of the best video game music ever made. Also they are games... (more)
Posted: 12/17/12, 00:26 by 
ATTN thread creator: The text above is automatically generated and will always appear in this thread, however, you can (and should) edit this message to remove it and add interesting, unique content in its place. Please do so now. ATTN everyone else: If you can see this, the thread creator is probably at work editing. Or so we hope... (more)
 +