The lands of Labrynna and Holodrum cry out for a saviour. The forces of evil are gaining power. The Triforce summons you.
As Link, take up your sword once more to determine the fate of two worlds, in the Game Boy Colour classics. Wield the powers of the Oracles to traverse time and control the seasons. And link your quests to reveal the hidden truth in an epic meta-adventure that is greater than the sum of its parts.
In one of the side-scrolling portions of Dungeon 4 there is a reference to Mega Man where Link has to hop around on constantly changing platforms a la the part of Mega Man 2 with the disappearing blocks. Even the color is the same.
I made some good progress in Seasons this weekend. I finished the third dungeon last night. So far...it feels like Link's Awakening. It's not as good, but it's still good. Some interesting ideas there with the changing of seasons.
Ugh. Just found it. This entire experience is making me feel incredibly stupid.
For some reason I thought that path was just another way around to the woods further east, I'd been there before but completely forgotten about the blocked off dungeon. So I never went ashore and up when I needed to.
I don't pretend to completely understand it, but if this guy is right, it sounds like he's saying that you can change two symbols in your original game password in a linked game in order for the two rings to be automatically added to your collection. Of course the two rings don't actually do anything, and the work-around still doesn't give you access to the Advance Shop where the rings are normally found, but it's still pretty cool for those who are trying to really fill out their ring collection 100%. (And if the code doesn't work properly, you can always delete that file and put in your actual password for the linked game, assuming you use the password only when you're beginning your linked game.)
I'm at Dungeon Five but that whole Eyeglass Lake clue was bogus. I still dont see the "Eyeglass Lake" they speak of and don't remember ever reading a sign. I'm also up to the Mushroom in the trade sequence but I don't recall at all anyone needing it. I know I need the Bell to get into a later dungeon so I hope that whole thing resolves itself soon.
Anyone playing Ages get to Tokay Island? I'm not playing it now but man, I'd that's not one of the lowest points in any Zelda game, I don't know what is. I think I remember liking the dungeon after though.
Finished Dungeon 4 of Seasons...that boss can die in a fire. Was there a better strategy to beat it other than to shoot it with my slingshot when it moved it's claw, run backwards and hope it didn't catch me? I couldn't figure out a better strategy. I did maybe nine times trying to do it this way, but it worked.
Not to mention a LikeLike ate my shield mid-dungeon.
A lot of people dislike this section, but I always enjoyed it. It reminded me a little of Dalton's Ship in Chrono Trigger, except without the random battles. I thought it was some fairly enjoyable puzzle-solving gameplay.