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Toki Tori 2+ Discussion (Nintendo Wii U) [game]
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04/05/13, 08:55 Edited: 04/05/13, 08:57
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I adored Toki Tori for Wii, and hotly anticipated the second installment - downloading it the moment it became available (or rather, the moment I was able to). However, after an initial play through, I was left feeling completely indifferent towards the game. I really didn't want to continue my initial play session out of boredom, and had no interest in trying it again - but I still kind of liked it. I did play again, of course, but was left feeling underwhelmed again. And oh how this pains me to say given how totally taken by the Wii installment I was. I'm not sure what's missing in this version that is keeping me from enjoying things. I don't know if it's because this one is more platformer than puzzler, and the platforming is too samey, or if the music is just so tame this go 'round that I'm not compelled to inch my way forward. In either case, I'm just not all that thrilled with Toki Tori 2. I haven't given up on it, but it has most certainly been set every so carefully on the back burner. |
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I've given up on the game (put in about 8 hours) because it got to the point where I would spend way too much time on each puzzle and not having the slightest clue what to do. If you've seen my Miiverse posts, you know I've asked for assistance on more than one occasion. I guess I'm not really having fun in a game when I feel like it's taking way too much time just to make small steps of progress. It's especially frustrating when you're trying out different puzzle solution possibilities that take quite some time to set up, and you don't know for sure if it's going to work or not. Then, when it doesn't work, you basically have to reset the puzzle and try all over again. I did get to the part of the game where you have to lead the five legendary/ ancient frogs into the portals. I think I got 3 of them and got stuck on the small frog that you have to get safely through the grass since all the birds keep picking him up and taking him back to their nest. The problem I was having was at the end of the puzzle. I think you're supposed to keep the frog still on top of the moving crab platform, since he can't jump the small ledge up to the portal? I thought I could use the bubble creature so the frog would eat it and stay still, but I couldn't move the crab platform without making the frog spit the bubble out, at which point he would fall off. It just takes a long time to set it all up. Given that the game has been praised by many people and places on the internet, I think it's less a matter of Two Tribes making their puzzles too hard or obscure and more a matter of this just not being the kind of game for my tastes. I can definitely appreciate what this game does very well, though; it's amazing that you pretty much play the whole game with all your abilities from the start, which are the whistle and the ground pound. Oh, I do want to mention it was awesome when one of the game's programmers pointed out on my Miiverse post (*puzzle solution spoiler*) that I solved one of the puzzles in a way they never intended! @NoNameYeah, this one's completely different from the WiiWare game. I didn't finish that one either, I suck at Toki Tori games. Totally agree about the music being much better in the WiiWare game. I still have those tunes playing in my head! |
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