I'm playing Devil May Cry 2 right now and it's a pretty horrible game. I'd stop playing it but I want to finish it at least once and be done with it, since I want to play the entire Devil May Cry saga. The graphics are boring and so is the gameplay. The music is lazy and can hardly be heard over the guns. The story? What story? It's just some cutscenes interconnected in between boring easy battles. This game is pretty disappointing, especially after having played Devil May Cry 1 immediately before.
I played it when it launched too. I got every piece of Materia, every weapon, even bred an awesome racing Chocobo. It was (and still is) a good game, but nowhere near the best RPG of all-time like some people consider it.
I just barely started to appreciate Chrono Cross about a year and a half ago. Until then, I was still bitter that they dared to call it a sequel to Chrono Trigger and yet 5 minutes into the game you get into the battle and IT LOADS INTO A BATTLE. Ugh, that's not what Chrono Trigger was about! Chrono Trigger got creative about that shit! They just fell into their comfy zone of using a Final Fantasy engine.
Even then I still have problems with the game, there's a lot of characters but most have only a couple lines of dialogue, the "two worlds" thing is super lazy and is just an excuse to reuse literally nearly every asset in the game to fluff up the hour counter with very little real meaningful interaction or purpose between the worlds outside of story beats mentioned once every thousand hours, I thought the battle system was tremendously boring and still do, and spending a third of the game as a cat man was dumb!
I was also disappointed by No More Heroes 2, but nothing I've played even begins to compare with the Other M situation. I think with No More Heroes 2 I finally realized (well, not "finally" since I knew Suda's games tend to be wonky beyond reason) but I wasn't as willing to forgive those quirks because the presentation wasn't as fresh or innovative. There were also balancing issues (throughout the game) but it was especially apparent in the last few bosses. The games idea of difficulty is simply throwing more enemies at you.
I've heard many people praise the satire of Suda's games but if you want to make a statement you should draw a cartoon or make a movie, not direct wonky games that cause more frustrations than fun. That is why I'm done with Suda.
I also disliked Final Fantasy VII. Near as I can tell, a lot of people who played FF games before VII didn't like it, and people who played VII first thought it was the bee's knees. I did beat FF VII, but did so grudgingly, under coercion.
I enjoyed Chrono Cross. I got over the differences between it and Chrono Trigger very quickly. Same thing with Legend of Mana after playing Secret of Mana. Loved that one, too, even though so much changed.
I can't think of any recent disappointments. I tend to only buy games I know I'll love, and it's hard to be disappointed in a game I get as a free gift, no matter how much it sucks. Most of my gaming disappointments are when games I'm interested in aren't released in North America or when they get delayed again and again. I'm starting to associate Pikmin 3 with Guadia Quest.
I've had a lot of gaming disappointments, but these 3 are on a league of their own. Now you gotta remember, I'm not talking about the quality of the games, I'm talking about what I wanted at the time I played them vs. what I got.
Final Fantasy 6 is by far my favorite Final Fantasy title, and I think Final Fantasy 7 is fine. It didn't do anything egregiously bad that I can think of. Cloud was a bit whiney but it was nowhere near as bad as fucking 10 or 13.
@kriswright Even Sonic Adventure 1? The Sonic part of that game is pretty goooood... even if the rest of the game sucks. It's the only 3D game (until Generations) where the stages aren't so linear and dull.
I'm not sure whether I should count Halo 4 or not. I didn't like it much but I kind of saw it coming prior to its release.
Other than that the big ones for me are:
-Smash Bros Brawl: Great game, has a lot going for it. However the total botching of online play and addition of tripping really held it back from being a masterpiece.
-Twilight Princess: Again, not a bad game. Unfortunately the hype, the delays, and then the big empty world made this one really disappointing at the time. Think Zant is going to be some cool new villain? Nope! Ganondorf again.
-Gears of War 2: Gears 1 was a solid game but the online play was horribly flawed. Gears 2 promised to fix that but fell well short of it. Host advantage seemed worse than ever before and games were extremely unstable. This one doesn't sting as bad any more because 3 came out and absolutely nailed the series potential.
-Far Cry 2: When you first play Far Cry 2 you will wonder why it gets mixed reception. This is awesome! Lots of missions, open world to free-roam. What more do you need? Turns out you need variety.
-Assassin's Creed: Go back to the Far Cry 2 description and replace 'Far Cry 2' with 'Assassin's Creed'. Again, not as bad any more as we have gotten good AC games since then.
-Prototype: Go back to the Assassin's Creed description and replace 'Assassin's Creed' with 'Prototype'. Take out that last bit about the good games in the series.