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Punch-Out!! Discussion (Nintendo NES) [game]
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03/20/13, 18:44 Edited: 03/20/13, 18:48
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@JargonHe also pauses right before that (right?); maybe "pause" isn't the right word, but rather takes a full second or two just doing NOTHING. I usually see that and go "alright, here we go," and my thumb is positioned to move left posthaste. |
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@JargonWelp, as they say in all kinds of stuff: "sometimes you just gotta guess." Trial and error, but I'm sure you'll get it.
(Every time I face Mike Tyson its almost 100% instinct....but my story ends worse than yours, haha!!) |
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@JargonI dunno. I had the Nintendo Power Atlas thing (I think..) and it had a code in there to go straight to Super Macho Man, and I'm pretty sure you CAN'T get that password naturally. And I'm sure you'll drop Mr. Dream before too long.
Forgive me; have you played the Wii version at all? That game is pretty awesome, and Mr. Sandman Title Defense plays a lot like Mr. Dream / Mike Tyson (at least to start). Like you said though, the pressure if off with passwords, so when trying to do a run on Punch-Out!! Wii, you gotta cut through all those dudes in one sitting, without losing (you can stop or lose whenever you want, I guess), all with different fighting styles. Really weighs on your reflexes and ability to keep everything in order. That said, I used to routinely cut through Super Punch-Out!! in an afternoon, back to back to back without issues. I actually played until I had a cumulative undefeated record with 100+ wins; I did this to see if there was a special ending, and to my surprise there isn't!! Wow!! |
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