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Darksiders II Discussion (Nintendo Wii U) [game]
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8.59/10 from 8 user ratings |
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Welcome to the official discussion thread for Darksiders II on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
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I figure this game should have a discussion thread, although I'm guessing most of the discussion already happens on Miiverse. Every time I boot this game up and lose a couple of hours messing around in the dungeons, fighting off some colourful variants of skeletons and ghouls in the land of the dead, I feel compelled to post a new drawing to Miiverse and see what others are saying. Current discussion seems to be around what should be made of the people who worked on this game. Should they be hired by Nintendo to, er, "enhance" the Zelda series with their experience? Should they be As for the game itself, it's almost as good as Zelda, but I find that it a lot more evident in the Darksiders formula that for the most part you'll find Death finding something for one guy, so that you can get the second of three things that lets you continue the fetch-quest for another guy. At least the combat is fun, and the levelling up feels rewarding in all the things you can do to upgrade your skills and equipment. URL to share (right click and copy)
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03/16/13, 18:54 Edited: 03/16/13, 19:07
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@JargonI'm playing the game right at this very moment, and yes, you can view the map on the GamePad without pausing. I think the default view on the GamePad is the inventory screen where you can equip weapons, armor, etc. Just tap on the icon of Death's face in the upper left of the GamePad screen and the screen switches over to the map view. Also, if you tap down on the D-pad, the command screen pops up for using some of Death's special moves (the ones that use up Wrath), which can be toggled off by pressing down on the D-pad again. (This pop-up menu confuses me though: why does it show the four face buttons in the center: A, B, X, Y? Can you assign shortcuts here or something?) Hey, we're not Wii U friends? |
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So hopefully you at least knew the the D-Pad menu on the GamePad allowed you to touch the icons for Death's special moves so you can use them in battle. However, this is not the ideal way to pull them off during a heated battle, and sure enough, there is a better way to use them, and it has to do with the face button icons on the D-Pad menu that I was finding so confusing! After much online searching, I found this post at gamespot. I kept trying to drag the special move icons onto the the letters 'X' or 'A' or 'B,' etc., but you have to drag the icon onto the little black spaces near the letters, not on the letters themselves! Mind you, the game's instruction manual does a terrible job of explaining any of this stuff; hence, a lot of players don't figure it out. |
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I fought the Guardian. What an awesome battle fighting the giant across the open field. It took me a while to figure out what to do once the large, dangerous sphere started rolling around, but I got it. This was the first time in the game I started to get Game Overs! I was thinking this battle was going to last longer, but alas, he didn't quite have the number of phase transformations I had expected.
So now I'm in the Kingdom of the Dead. Hmm, I got stuck in the first dungeon, the Breach. There's one part early on where you need to put a bomb on a switch then shoot it from a distance to lower a bridge, but I can't seem to find a spot where I can shoot at it. I'll figure it out.
Also, I decided to try and face the Deposed King. Bad idea! Seems I am severely underpowered to do much damage to him, so I suppose I will come back when I am a bit stronger.
I have to say, I love the music in this game. it's a mix of atmosphere and catchy beats. It's not what I expected at all, considering the main character is Death.
And I love the voice acting... |
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Finished the main campaign after 26 hours! I never played the first Darksiders, and I was very impressed with this game pretty much every minute. There is one notable exception to my enjoyment though: it's the one dungeon that plays very differently from any of the others in the game. I'm talking about Earth! You're kind of forced to play the stage as a third person dual analog shooter, which feels completely out of place in the game. On top of that, you have swarms of enemies spawning constantly, giving you very little chance to take even a quick look around your environments. I was very happy when that was over. And yeah, @Jargon, the ending was a bit underwhelming. I don't understand the significance of Death taking off his mask before plunging into the Well of Souls, though I guess it means he's making the greatest sacrifice just for his brother?Oh, I love the battle cinematics that take place at certain points like during a boss fight. Man, the way Death took care of that last boss was very cool indeed, very acrobatic. I love seeing his 'reaper' transformation throughout the game. Music was fantastic. Loved the use of the GamePad. The main attraction for me were the dungeons. I thought they were well designed, and just like in Zelda, it was always fun to get new abilities and then put them to use. I also got very much into the weapon and item customization. One bad part about the game is it froze on me, maybe three times total. Looking through the Miivere posts, this is a widespread problem among many players. Fortunately this was never a problem that prevented me from finishing the game (plus the game auto-saves constantly), but I did have to pull the plug on my Wii U to shut it down, and that's never a good thing. I also don't like you can't post screenshots on Miiverse. Very weird. Oh, and the framerate isn't that great. But the core game itself, like I said, is fantastic. @NoNameI hope you are able to overcome that obstacle so you are able to proceed with this fine game. Let me know if there is something in particular you're having trouble with! |
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