|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
Pandora's Tower Discussion (Nintendo Wii) [game]
|
|
|
|
|
|
|
03/10/13, 16:31 Edited: 03/10/13, 16:45
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This game kinda rocks, doesn't it? I'm through three towers, and I'm really liking the game a lot so far. It's like if you took Ico and SotC, Dark Souls and Zelda and rolled it all into one. Plus with that special brand of weird that you always only seem to find in Japanese games. It's appealing to a lot of my sensibilities on so many levels. @nate38Absolutely, the chain is the show-stealer. It's crazy that this came out towards the end of the Wii's life, as well as the last Wii game that I'd yet to play, and it's among the best uses of the Wii-mote in a game. The whole game is built around it, and it works! And there are so many uses for it. I love stealing an enemy's sword, and then throwing it back in their face. Like, this game would still be really cool without any IR controls, but the fact that they are there and it feels great puts the game on a whole other level. I also agree on the look of the game...I really wish it was HD. It really screams "Playstation 2", right? @GuillaumeAlright, that makes sense. I was wondering where all of the keys were, haha. @nate38@GuillaumeIt seems like around 3/4 expired is when she starts to show the transformation. I'm curious...if you just get back to her with meat before she starts morphing, does that keep everything copacetic? I've been trying to get back to the Observatory around the 50-60% empty mark. It seems like going too much beyond that would be a bit excessive. Also, good to know about the Tactical Manual. I think I will pass on that then; keep buying those gifts, and keep getting those homemade cakes! |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
@Mop it up Hmm, I tried the first one a few times and it didn't work. The second one didn't work the first time I tried it, but it worked after that. @Guillaume Nope, disc version. And I'm finished! 22 hours, 78% complete, best ending. As much as I like the core of the game and the overall pacing, it does feel stretched a while too long. The towers could definitely stand to differentiate a little more: I guess it makes sense that they're not radically unique from one another, but they still sorta blend together in their overall looks and layouts. Not to mention the second five are all variants on the first five, with few or no new gimmicks. And while new enemies are introduced throughout the game, all I did was throw charge attacks at 90% of them. In the last two or three towers, I usually just ran away from fights unless I needed some meat. Probably wouldn't have mattered as much if I hadn't marathoned through the game, but oh well. For $20 and about 20 hours it was good fun. And now I've completed the Operation Rainfall hat trick! Xenoblade ended up being the clear winner of the three, even though it was probably the one I anticipated least. I guess that's to be expected when it surely got the biggest budget and is a good bit longer than the other two games combined. Tough call between the other two, especially since it's been a few years since I played The Last Story... |
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|