|
|
|
A Nintendo community by the fans!
|
|
|
∧ |
Forum main |
|
|
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien Discussion (Nintendo Wii U eShop) [game]
|
|
|
|
|
|
|
02/22/13, 02:40 Edited: 02/22/13, 02:42
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Man I'm loving this game. This is how to make a sequel to RUNNER. They took what was an awesome but (purposely) limited game and just expanded it on so many levels, packed it with so much to do and see. I don't know that I like every new thing, but I like enough. Dancing though... I think it's an ok addition and makes going for score a lot more interesting, but I really wish that it were implemented differently. Especially on the big GamePad my finger starts cramping after just a few minutes of going for high scores, because you can end up spamming the button a ton and it's in an awkward place. I understand Simba's comment about why just holding the button wouldn't be ideal, but I think that I would prefer that anyway. It would require a clear dance animation that is looped but from which you can tell just by where your character is in the animation when you can let go of the button. I think this could work... And I still hate the bullseye thing, especially on the harder stages where I can spend like 20-30 minutes to finally nail everything in the stage just to miss the bullseye and have to do it all over again. Blah. And the scoreboards combining difficulty levels annoys me. A part of me hopes that they realize this is silly and patch it, although I doubt that would happen, because it would throw off the current scoreboards so much and it might PO a few people. @anon_mastermind It kind of is, in the sense that you can start to get a rhythm for it, but it still feels weird. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
∧ |
Forum main |
|
|