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NW Epic Center: Chrono Trigger: FINAL WEEK
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* * * * * Chrono Trigger - Week 5 * * * * *
(Plain English: Scroll down to the bottom of the "OP" if you're lagging behind for previous weeks)
TABLE OF CONTENTSPrologue: i Okami Clubii Fire Emblem ClubEpic Center: 01 Ogre Battle24 Secret of Mana39 Phantasy Star IV (cont'd) 67 Earthbound (cont'd)99 Breath of Fire II (cont'd)110 Paper Mario (cont'd)123 Golden Sun (cont'd)136 Chrono Trigger(ALL VINTAGE EC GAMES ARE CONTINUED IN THEIR OFFICIAL DISCUSSION THREADS!) * * * * * * * * * * * * * * * * * * * * *Hello, true believers! Welcome to Negative World's newest RPG-centric Club Hub, springing off the heels of the Fire Emblem Club. Way back when, Nintendo Power introduced a monthly walkthrough / in depth Role Play Game section (right around the beefiest SNES RPG era), but since they aren't around anymore to use it, Negative World will bring it out of the ashes, dust it off, and roll with it (two things of note: #1, this is not in reaction to Nintendo Force Magazine at all -- I know that because I thought of it in the shower this morning, so THERE; and #2, I just looked up "Epic Center RPG" on Yahoo, and there is apparently another RPG-based site that has that, ugh. I guess we're looking at a "Ghostbusters" / "Real Ghostbusters" thing now... Whatever..). For anyone who grew playing SNES RPGs, and were a fan of them, they surely resonated to the point where they still hold office as some of your favorite games of your entire videogame life, systems, generations, and decades later. The NW Epic Center (run primarily by myself, with the aid of some special friends occasionally) will help to expose some of those games that didn't quite get the recognition they deserved, and also to relive some of the greatest games EVER as we play through them again -- together -- and open up a whole new dialogue on these lost treasures. Next up.. Chrono Trigger is held by many (myself included) as The Greatest RPG of All Time, pun not intended. It is a benchmark title in the genre, and even after 20 years the game is discussed daily and held in high regard, even in the face of juiced-up, HD "masterpieces." Is simpler sometimes better? Sure, but we're not talking "Dragon Warrior" simple here; we're talking 16-bit perfection at its finest. I'm personally a bit worried about pursuing this game once more; it's been a long time since my last jog through it, and I'm afraid I might have the rosiest pair of glasses that any shot of nostalgia could ever produce. We find out later this month, for better or for worse. (C'mon, it's gonna be fine -- we're talking Chrono Trigger here!! THE BEST, JERRY, THE BEST!!) Sunday, August 30th marks the start of Week 1 (if you prefer to start your own quest AFTER Sunday, like Monday, or Tuesday, or Wednesday, thats fine!). Golden Sun ran 6 Weeks. GameDadGrant will be our DUNGEON MASTER for this one, and we figure the playthrough to run about the same length. Less than two months. I'm told the total quest should last you between 20 and 30 hours. See ya soon!! CHRONO TRIGGER
Dungeon Master: GameDadGrant
You Did It! Chrono Trigger Complete: VofEscaflowne Scrawnton Mop it up Ludist210Week 4 Complete: GameDadGrant mrbiggsly DapperDave Week 3 Complete: Mr_Mustache (and Mrs_Mustache!) Week 2 Complete: Smerd Dark weres warerare sirmastersephiroth Week 1 Complete: Anand Triggermen: HammerLord Koovaps Week 1Week 2Week 3Week 4Week 5-------------------------------- URL to share (right click and copy)
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12/22/12, 00:24 Edited: 10/31/15, 03:51
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@KoovapsThe Walkthrough I'm pulling from said "deep water up north," and thats exactly where I went. Do you have a High Sky / Gryphon / Water / Octopus unit at all? I always have those guys just running back and forth in the water when theres nothing to do. Its rad. I usually deploy one or two short of the max units allowed, which is 9, I believe. You'll probably notice that the enemies tend to congregate around one set point. Just watch out for a rogue unit or two who don't use roads at all and cruise right towards your base. You can't see them coming from afar, and by the time you see them, if you're not ready, its too late. I like to clump 3 guys together, usually, just make sure that your ALI'est unit heads in first to Liberate. Have you SEEN your meter move yet? I saw it drop earlier and cringed. Man.. Its tough to keep that thing up sometimes. I'm already done with the week, got everything I can, and I'm now rolling 12 units ( and I've got Wyrms). Scene 3 is tricky with some stuff, and if you don't do it before you finish the stage, you're SOL, so before you are about to complete the map, its probably a good idea to just check it and make sure you're solid. EDIT- Oh! I forgot to tell you guys about recruiting. If you want a certain type of character, you can have a leader RECRUIT at a town. They won't be able to complete the Recruitment, however, if there is no room for them in the Unit. You can send a guy back to base, or Recruit afterwards, or whatever. Also, Change Class probably won't be available to you TOO much this first week. Your guys can first start to look at their career around Lv5, Lv6, and Lv7. You can always change a promoted class back to a Fighter/Amazon, but be careful as you may not have the stats to go BACK. Way long ago, I dumped all my units, and returned all of my guys to fighter. I was going to build from scratch..except I had about three guys who were actually worthy of leading a group, haha. No good. So be careful with that! Guys we can start to expect / look at: Bad Wizard Lv 4 Cha 50+, ALI 10-60 Wild Man Lv 6 Cha 50+, ALI 0-49 Ninja Lv 6 Lv 6 Cha 50+, ALI 0-49 (CAN'T be a Leader)
Neutralish Beast Man Lv 5 Cha 50+, ALI 25-65 Doll Mage Lv 5 Cha 50+, ALI 30-70
Good Knight Lv5 Cha 50+, ALI 50+ Samurai Lv 7 Cha 50+, ALI 60+And the Ladies: Neutralish Witch Lv5 Cha 50+, ALI 0-65 Valkyrie Lv6 Cha 50+, ALI 35+
Good Cleric Lv4 Cha 50+, ALI 50+Non-Human Dragons Change at Lv7, completely dependant on their ALI; 3 paths! 36-44, however, will somehow make you wait..hmm..Ogre Battle 64 has a MUCH larger lady pool. I can't believe how under utilized this group is here.. Actually, I guess the kinda count some demi-humans, such as Angels or Fairies as female, too. ANNNND you may only have 100 total characters in your army at any given time. Some recruitable characters bring some buds with them, and if they entire party won't fit, nobody comes. It is suggested that you start weeding out guys once you get up around 80, and you probably won't need that many characters as it is. Don't feel bad about Erasing someone, just know that they'll NEVER BE BACK. EDIT AGAIN- Any great names for anyone out there yet? I have an Amazon named Potato. Probably the hilight. I do also have a Fighter named Gryphon who I wanted to put in a Gryphon group. That worked for one round. |
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@chrisbg99I think this is gonna take us 8 weeks. I counted up the groupings and it comes out like so. Hopefully the load isn't too heavy for some folks. Next week will be heavier, obviously. --How is your Reputation going? I'm up around what looks like 2/3, so that has me smiling, considering I started with a Lord at 44 ALI, haha. EDIT- I'm sorry, this game makes me talk so much.. Do you do anything special with your units? Even though there are some that are weaker than others and viewed as not very good (the Golem, for example; no offense, chrisbg99!), I've employed at least ONE of each unit so far, including a Witch-led dual-flanked Wizard group, spearheaded by a Golem..and it works pretty well! The Golem gets 3 attacks which seems pretty awesome, but he can get cut down SO FAST by the opposition if they get a crack at it. His low HP doesn't help either. I have a Giant out there with a Doll Mage, too, and that group isn't too bad either. Fun times! Rediscovery = great. |
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