(ALL VINTAGE EC GAMES ARE CONTINUED IN THEIR OFFICIAL DISCUSSION THREADS!)
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Hello, true believers! Welcome to Negative World's newest RPG-centric Club Hub, springing off the heels of the Fire Emblem Club. Way back when, Nintendo Power introduced a monthly walkthrough / in depth Role Play Game section (right around the beefiest SNES RPG era), but since they aren't around anymore to use it, Negative World will bring it out of the ashes, dust it off, and roll with it (two things of note: #1, this is not in reaction to Nintendo Force Magazine at all -- I know that because I thought of it in the shower this morning, so THERE; and #2, I just looked up "Epic Center RPG" on Yahoo, and there is apparently another RPG-based site that has that, ugh. I guess we're looking at a "Ghostbusters" / "Real Ghostbusters" thing now... Whatever..).
For anyone who grew playing SNES RPGs, and were a fan of them, they surely resonated to the point where they still hold office as some of your favorite games of your entire videogame life, systems, generations, and decades later. The NW Epic Center (run primarily by myself, with the aid of some special friends occasionally) will help to expose some of those games that didn't quite get the recognition they deserved, and also to relive some of the greatest games EVER as we play through them again -- together -- and open up a whole new dialogue on these lost treasures.
Chrono Trigger is held by many (myself included) as The Greatest RPG of All Time, pun not intended. It is a benchmark title in the genre, and even after 20 years the game is discussed daily and held in high regard, even in the face of juiced-up, HD "masterpieces." Is simpler sometimes better? Sure, but we're not talking "Dragon Warrior" simple here; we're talking 16-bit perfection at its finest. I'm personally a bit worried about pursuing this game once more; it's been a long time since my last jog through it, and I'm afraid I might have the rosiest pair of glasses that any shot of nostalgia could ever produce. We find out later this month, for better or for worse. (C'mon, it's gonna be fine -- we're talking Chrono Trigger here!! THE BEST, JERRY, THE BEST!!)
Sunday, August 30th marks the start of Week 1 (if you prefer to start your own quest AFTER Sunday, like Monday, or Tuesday, or Wednesday, thats fine!). Golden Sun ran 6 Weeks. GameDadGrant will be our DUNGEON MASTER for this one, and we figure the playthrough to run about the same length. Less than two months. I'm told the total quest should last you between 20 and 30 hours.
See ya soon!!
Dungeon Master: GameDadGrant
You Did It! Chrono Trigger Complete: VofEscaflowne Scrawnton Mop it up Ludist210
Yeah, that was kinda lame. I found out though (by accident), after you beat those non-hologram guys, you can walk STRAIGHT DOWN out of the Air Castle to your ship, or vice versa. ESCAPIPE/HINAS out, save, and walk about 4 rooms STRAIGHT UP. Pretty neat?
--Gosh, we're not gonna hit (Bad) 100, are we?? I thought it impossible, but stuff escalated pretty quickly.
Koovaps thinks we might only have two weeks left.. Hmm.
EDIT- I'll check for Week 4 stuff in the mernin'. Good luck out there!
Okay, here's the situation, gentlemen (and gentlelady). Where I thought I was going to stop for this week ended up being MUCH closer to the end than I thought. The rest of the content in the game is roughly in line with the previous 2 weeks. Shall I split that over two weeks and allow some catch up or just push through to the end with Week 4 being the last week. I feel terrible about being a poor steward for the game. I was trying to keep play time it 4-5 hours a week, with optional content so you could control how much you choose to play, but it now seems it could easily have been less than that. That 20-40 hour number is baffling to me. It seems stretching the game to 30 would be tough.
Does anybody have an hour count so far? I'm on the PSP, and don't think I can check. I know you should be able to check on the VC, and some people are playing that way. I'm curious.
Thanks. The Air Castle definitely bloated last week a little bit. I was definitely counting on some of the end game to take longer.
@DeputyVanHalen Okay, this is about exactly what I was shooting for, hour wise. Save states probably saved me a couple hours of hassle over the course of the game in the few spots, and those honestly only happened for me up to week 3. Hope I didn't push the pace too much, fellas.
Also, based on the levels you guys are at, you all should be just fine.
I've been in week 2 forever! I haven't given up, it's just been an insanely busy last few weeks. Also week 2 kept kicking my butt so I ended up spending probably a good 2 hours just leveling up at various places.
A conversation that just happened: "How far are you in Phantasy Star?" "I'm on the frozen planet for the second time and dying a lot. It's annoying that I have no idea what any of these spells do, what with their crazy names." "You should fuck around with them and try them out." "Why do they have to be so damned obtuse?!" "Y cant metroid crawl?" "You get your (heavily censored) ass out of here."
Ah, marriage. (Really, we joke around and laugh a lot; we were both very giggly after the above exchange.)
Should we march right into Shining Force II after this (and a bye week or two)? It was the only other game that received multiple votes in that mildly unsuccessful Poll. I know there was a good deal of spoken interest about it, and a bit of disappointment when it didn't get selected.
Also, I don't believe our Ogre Battle / 64 folks are ready yet.. Any more news on Earthbound? (Still marked as "Late 2013;" I do believe we're safely in there. By..a lot. I'll guess November 19th for the release.)