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NW Epic Center: Chrono Trigger: FINAL WEEK
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* * * * * Chrono Trigger - Week 5 * * * * *
(Plain English: Scroll down to the bottom of the "OP" if you're lagging behind for previous weeks)
TABLE OF CONTENTSPrologue: i Okami Clubii Fire Emblem ClubEpic Center: 01 Ogre Battle24 Secret of Mana39 Phantasy Star IV (cont'd) 67 Earthbound (cont'd)99 Breath of Fire II (cont'd)110 Paper Mario (cont'd)123 Golden Sun (cont'd)136 Chrono Trigger(ALL VINTAGE EC GAMES ARE CONTINUED IN THEIR OFFICIAL DISCUSSION THREADS!) * * * * * * * * * * * * * * * * * * * * *Hello, true believers! Welcome to Negative World's newest RPG-centric Club Hub, springing off the heels of the Fire Emblem Club. Way back when, Nintendo Power introduced a monthly walkthrough / in depth Role Play Game section (right around the beefiest SNES RPG era), but since they aren't around anymore to use it, Negative World will bring it out of the ashes, dust it off, and roll with it (two things of note: #1, this is not in reaction to Nintendo Force Magazine at all -- I know that because I thought of it in the shower this morning, so THERE; and #2, I just looked up "Epic Center RPG" on Yahoo, and there is apparently another RPG-based site that has that, ugh. I guess we're looking at a "Ghostbusters" / "Real Ghostbusters" thing now... Whatever..). For anyone who grew playing SNES RPGs, and were a fan of them, they surely resonated to the point where they still hold office as some of your favorite games of your entire videogame life, systems, generations, and decades later. The NW Epic Center (run primarily by myself, with the aid of some special friends occasionally) will help to expose some of those games that didn't quite get the recognition they deserved, and also to relive some of the greatest games EVER as we play through them again -- together -- and open up a whole new dialogue on these lost treasures. Next up.. Chrono Trigger is held by many (myself included) as The Greatest RPG of All Time, pun not intended. It is a benchmark title in the genre, and even after 20 years the game is discussed daily and held in high regard, even in the face of juiced-up, HD "masterpieces." Is simpler sometimes better? Sure, but we're not talking "Dragon Warrior" simple here; we're talking 16-bit perfection at its finest. I'm personally a bit worried about pursuing this game once more; it's been a long time since my last jog through it, and I'm afraid I might have the rosiest pair of glasses that any shot of nostalgia could ever produce. We find out later this month, for better or for worse. (C'mon, it's gonna be fine -- we're talking Chrono Trigger here!! THE BEST, JERRY, THE BEST!!) Sunday, August 30th marks the start of Week 1 (if you prefer to start your own quest AFTER Sunday, like Monday, or Tuesday, or Wednesday, thats fine!). Golden Sun ran 6 Weeks. GameDadGrant will be our DUNGEON MASTER for this one, and we figure the playthrough to run about the same length. Less than two months. I'm told the total quest should last you between 20 and 30 hours. See ya soon!! CHRONO TRIGGER
Dungeon Master: GameDadGrant
You Did It! Chrono Trigger Complete: VofEscaflowne Scrawnton Mop it up Ludist210Week 4 Complete: GameDadGrant mrbiggsly DapperDave Week 3 Complete: Mr_Mustache (and Mrs_Mustache!) Week 2 Complete: Smerd Dark weres warerare sirmastersephiroth Week 1 Complete: Anand Triggermen: HammerLord Koovaps Week 1Week 2Week 3Week 4Week 5-------------------------------- URL to share (right click and copy)
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12/22/12, 00:24 Edited: 10/31/15, 03:51
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Just one thing left for the week for me. Nikki finished Beta, too. Scene 12 was a long one. Gigantic map. @ZeroIts a Catch 22. Do too little, and people complain of things dragging on...or someone SHOOTS ahead; do too much, and people go "well I'll never finish," and thats that. Its not like you can't finish a week late or something. Nothing bad will happen.. Playing "nothing" will yield zero progress though, I know that much. --Like Anand said before, can you handheldies play that while playing Ogre Battle? I'm pretty sure you can play the game with one hand if you want to.. @RenjakuYou were streaming!? Tell us more! |
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WEEK 5
-Scene 14: Snow Field: Kalbi Peninsula - Hidden Cities / Temples: 1 - Hidden Treasure: 4 -Scene 15: The Wizard: Balmorian Ruins - Hidden Cities / Temples: 1 - Treasure: 4 -Scene 16: Imprisonment: Antalia - Hidden Cities / Temples: 1 - Treasure: 4
General Tips and things to remember: -Having trouble keeping a Town or your Base? Remember to use BOOTS (select a Unit, select a Town you already have -- voila) and BELL to return guys there instantly! Also, you don't HAVE to deploy EVERYONE. If you only Deploy 9, you can always have that ACE in your back pocket to deploy another should you need to right as someone arrives. And if worse comes to worse, go nuts on the LEADER w/ Tarot Cards. If he is dead, the unit will not be able to take ANY of your towns. -Enemy units seem to "pop" up occasionally, but that isn't so true. Like Fog of War in other games, you need to be able to "see" the enemy. Sometimes it helps to have someone "scout" out the way by leaving guys as sort of a checkpoint for these units to bypass. I can tell you that I've been scared myself tracking a guy, and then watching him disappear before my very eyes. Where IS he going?? -Always, always, ALWAYS check your army numbers. If you're above 95, you could potentially miss out on someone joining your cause! I like to keep it around 92 personally, though that CAN be hard with so many great guys (and girls) to choose from! -Because we went to other places first (aside from the direct path), you may very well outlevel a lot of these guys. Keep your wits about you, and park a heavy unit back home if you notice a drop in CHA/ALI. There was an incident at our place where Warren was left out there a little too long, and his CHA dropped all the way to 0. The quest back north will not be an easy one..
Spoilers / handholding, of course.. Tips for Scene 14: Kalbi Peninsula: Bring your snowboots (Muses, Ice Giants, etc.) and plenty to keep warm (Red Dragons, Fire Weapons, etc.) Chances are your Lord has pretty high levels, keep him/her out of action for this entire thing as it could be troublesome later. Go to Suntsubal to find one of three items; sell it for a high price! In Belgen, YES and NO answers will tell you about enemies weak against COLD and FIRE respectively. If you snaked Debonair in Week 4, he is the guy you want to use for this Boss fight. Hidden City is SE of Olesun on the Medium Sized Island. Treasure is SW of Glyng Bry on an island, due east of THAT to the other side of that mountain clump (which would intersect with a path from Gallstadt to Tronheim), in between the two islands SE of the hidden city Zolmstein, and near the top and middle mountain of the SE range. There is a Chaos Gate for Beta Organa if you've missed it; it is NE of your base, beyond the mountains. Tips for Scene 15: Balmorian Ruins: Some Undead dudes running around here if you need to jack anyone's ALI up! You can pick up Saradin on this stage, but your Rep needs to be SKY HIGH. Don't give up any cities here! You'll also need that HEROSTAR (of course!) and an ALI of 70+ w/ your Lord. Head to the hidden city of Kalayo (where the road ends west of Wallas) and you'll receive the Bell of Light. Go on a City/Temple swing (you can probably do this after you've killed everyone else if it is more convenient that way) to use it on Statues (you can't lose it by using it on the wrong one). Or just go to the Temple closest to the enemy's Base.. Once you have enough room for him and his buddies, take Saradin and break him out on the Boss. He is even stronger than Warren if that is possible! Treasure is SW of Wallas, NW of Shik'Anhy, NW of Wan Kayo, and due West of the Boss Base on that "is it an island jutting out?" landmass. There is a Chaos Gate directly on the other side of the stage in almost the exact same place. Afterwards return to Sahnfan to get a sell-it-for-dough MEDAL. Tips for Scene 16: Antalia; Holy cow, wicked Marsh land. If you have a Zombie Dragon, this is the place to use him! Also in the Marsh, plenty of Undead characters for you to slaughter with White Weapons, and drive your ALI through the roof. At the hidden Temple (nestled in the middle mountain range), you will find Yushis, who is being held against her will! Make sure you have room for her (OF COURSE), and rescue her. Help her out! Treasure is near the middle of the bottom range; to the left, middle, and right of it. More is on the middle island North of the Enemy Base, and there is a Chaos Gate on the larger island next to that, too. When you're all set to take on the Boss, you should choose someone packing some white power; and it doesn't need to be Yushis. You can save her for next stage. Afterwards, return here for a free Undead STAFF at the Boss place.
Good Luck! |
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