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NW Epic Center: Chrono Trigger: FINAL WEEK
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* * * * * Chrono Trigger - Week 5 * * * * *
(Plain English: Scroll down to the bottom of the "OP" if you're lagging behind for previous weeks)
TABLE OF CONTENTSPrologue: i Okami Clubii Fire Emblem ClubEpic Center: 01 Ogre Battle24 Secret of Mana39 Phantasy Star IV (cont'd) 67 Earthbound (cont'd)99 Breath of Fire II (cont'd)110 Paper Mario (cont'd)123 Golden Sun (cont'd)136 Chrono Trigger(ALL VINTAGE EC GAMES ARE CONTINUED IN THEIR OFFICIAL DISCUSSION THREADS!) * * * * * * * * * * * * * * * * * * * * *Hello, true believers! Welcome to Negative World's newest RPG-centric Club Hub, springing off the heels of the Fire Emblem Club. Way back when, Nintendo Power introduced a monthly walkthrough / in depth Role Play Game section (right around the beefiest SNES RPG era), but since they aren't around anymore to use it, Negative World will bring it out of the ashes, dust it off, and roll with it (two things of note: #1, this is not in reaction to Nintendo Force Magazine at all -- I know that because I thought of it in the shower this morning, so THERE; and #2, I just looked up "Epic Center RPG" on Yahoo, and there is apparently another RPG-based site that has that, ugh. I guess we're looking at a "Ghostbusters" / "Real Ghostbusters" thing now... Whatever..). For anyone who grew playing SNES RPGs, and were a fan of them, they surely resonated to the point where they still hold office as some of your favorite games of your entire videogame life, systems, generations, and decades later. The NW Epic Center (run primarily by myself, with the aid of some special friends occasionally) will help to expose some of those games that didn't quite get the recognition they deserved, and also to relive some of the greatest games EVER as we play through them again -- together -- and open up a whole new dialogue on these lost treasures. Next up.. Chrono Trigger is held by many (myself included) as The Greatest RPG of All Time, pun not intended. It is a benchmark title in the genre, and even after 20 years the game is discussed daily and held in high regard, even in the face of juiced-up, HD "masterpieces." Is simpler sometimes better? Sure, but we're not talking "Dragon Warrior" simple here; we're talking 16-bit perfection at its finest. I'm personally a bit worried about pursuing this game once more; it's been a long time since my last jog through it, and I'm afraid I might have the rosiest pair of glasses that any shot of nostalgia could ever produce. We find out later this month, for better or for worse. (C'mon, it's gonna be fine -- we're talking Chrono Trigger here!! THE BEST, JERRY, THE BEST!!) Sunday, August 30th marks the start of Week 1 (if you prefer to start your own quest AFTER Sunday, like Monday, or Tuesday, or Wednesday, thats fine!). Golden Sun ran 6 Weeks. GameDadGrant will be our DUNGEON MASTER for this one, and we figure the playthrough to run about the same length. Less than two months. I'm told the total quest should last you between 20 and 30 hours. See ya soon!! CHRONO TRIGGER
Dungeon Master: GameDadGrant
You Did It! Chrono Trigger Complete: VofEscaflowne Scrawnton Mop it up Ludist210Week 4 Complete: GameDadGrant mrbiggsly DapperDave Week 3 Complete: Mr_Mustache (and Mrs_Mustache!) Week 2 Complete: Smerd Dark weres warerare sirmastersephiroth Week 1 Complete: Anand Triggermen: HammerLord Koovaps Week 1Week 2Week 3Week 4Week 5-------------------------------- URL to share (right click and copy)
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12/22/12, 00:24 Edited: 10/31/15, 03:51
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Mr_Mustache said:@Dark Weres
In 8, I actually kept killing the lackeys on the boss battle, and ignoring the boss. Took me..a while. This sounds like it might work! I usually try and liberate as many cities as early on as possible to maximize my income and Reputation gain. Because of the risk of losing cities, I end up slaughtering most troops with powerful evil units, or pouring cards into battle to weaken them as much as possible for weaker goodly units to finish off. Taking on the lackeys in boss battles, and "retreating" before my characters die might be a good way to train them up. Witch in Front; I never had much luck with it, but a lot of folks don't like Witches, period. I've got at least one of everything in an active group right now, so if you want to use a Witch, feel free! It also looks like witches don't grow into anything, so they're stuck with that low-% stun spell forever. Girls can't be very evil in Chapter-5-era of the Ogre Battle Saga it seems. Yep! The Moat is indeed water. Watch how they slow down! Ah yeah. It looks like it'd be challenging to park an octopus unit in the moat though. I might try on the next map in which such an opportunity rises. AH yes, I figured most people are on the VC, you guys have the fake suspend feature that you can use, as you're using. --OH! If you want to stop in the middle, you can just go to the Home Menu w/o the Reset and come back to it. I'm aware of the Wii VC's suspend feature, but most of the time I want to see the title screen when I load it up, so I'll reset before quitting. It takes away from the experience for me if I load up the game, and I see a half finished dungeon. It's like walking into the kitchen to see a half-eaten apple on the table. |
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@Dark WeresOne of the walkthroughs I was reading mentioned that Witches have a naturally high LUCK, and that LUCK is one of the factors that go into finding special items. He suggested that you RECRUIT a Witch, and then turn her into a Valkyrie, haha!! And yes, Witches are TOTALLY STUCK. That kinda stinks. I think they're the ONLY human class in the entire game which DOESN'T advance again. I do have a Witch that works well for me though. I have her flanked by two Wizards, and a Giant (now, I had a Golem there forever which I just moved to hang out with my Doll Mage..makes more sense, if you know what a Golem is). She Stuns half of them routinely, and they pour it on. Stunning them keeps my big guy in front alive, too. Have you made it to Mage with any of your Wizards yet? I trust that'll work even better. Haha, that would be AWESOME to park an Octopus there, but remember, just because your Unit says "Water," that doesn't mean that the whole thing will fight better there, obviously. The Octopus will be loving it, the other guys in your unit will say "awww, come on!" I'm REALLY going to work on getting Octopus + Flying Units for Scene 9 and see how that works. Since they wont' be IN the water, no disadvantage should be incurred upon me. Oh, yeah, that makes sense. Your way is fine, but just in a pinch know that you can hit the Home Menu just fine. Ogre Battle 64 has a Suspend feature, the first time I got to use that in a game anywhere. Pretty cool! (And then Fire Emble Path of Radiance had it to so woo.) |
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@AnandJust put your highest ALI folks in one unit, never have 'em fight, just have 'em go town to town, Liberating. If your unit AVG is like 60+, you'll see it go up. Its better when your guys get up around 80's, and each town is a Rep "Win." Also, you don't really need to "grind;" just throw some of your dudes a bone now and then! Oh, and tell me about these battle-ready units! No one talks to me about their guys @KoovapsTalk to Zero, he a) doesn't believe me about money woes and/or b) has it all figured out. He's got some trick that works for him and no one else. I think there are something like 20 guys on that stage. Are you wiping them, or are they getting away? @Dark WeresI dunno, that Mage spell is rock hard. Nikki was DUSTING guys with three Mages* and a Dragon; they weren't even hitting Round 2. *- Warren is actually a Sorcerer..EDIT- WHOA, just went to fart around with my units, and I've got 98 guys. I have room for just TWO more, be sure to delete some guys before you reach the tippy top!! (And you can probably recruit new guys of specific classes should you need to, no problem.) ... Alright, deleted down to 90. Schwew. Also, something we haven't really touched upon yet, but about Scene 8, you should have a diverse enough group where you should be able to RECRUIT at your whim, and construct an army surrounding you. I generally tend to do things Old Fashioned, working on getting a guys' ALI/CHA to go a certain direction..but why do that when you can just BUY a new guy who is a much higher level and at the class that you'd like? I haven't recruited yet, but I'm pretty sure that the guy you recruit will be two levels lower than the recruiter. Sooo, if you've got a Lv12 Demon recruiting an Imp..he'll come out at Lv10..and probably be available for Demon instantly. |
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Am I..reading this right? Only Gojira and people named _Mustache have completed any boards for this week? Oh my gosssh... I know Koovaps was working on 8; Zero, anything? How about my buddies back in Week 2? Yamma Hammaaaaa... --Finished Kastolation Sea tonight, picked up Brunhild, and now I can find secret secrets. Week to be completed for myself and the Lady, tomorrow. @gojiraDid you make him pay for his transgressions? |
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