(ALL VINTAGE EC GAMES ARE CONTINUED IN THEIR OFFICIAL DISCUSSION THREADS!)
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Hello, true believers! Welcome to Negative World's newest RPG-centric Club Hub, springing off the heels of the Fire Emblem Club. Way back when, Nintendo Power introduced a monthly walkthrough / in depth Role Play Game section (right around the beefiest SNES RPG era), but since they aren't around anymore to use it, Negative World will bring it out of the ashes, dust it off, and roll with it (two things of note: #1, this is not in reaction to Nintendo Force Magazine at all -- I know that because I thought of it in the shower this morning, so THERE; and #2, I just looked up "Epic Center RPG" on Yahoo, and there is apparently another RPG-based site that has that, ugh. I guess we're looking at a "Ghostbusters" / "Real Ghostbusters" thing now... Whatever..).
For anyone who grew playing SNES RPGs, and were a fan of them, they surely resonated to the point where they still hold office as some of your favorite games of your entire videogame life, systems, generations, and decades later. The NW Epic Center (run primarily by myself, with the aid of some special friends occasionally) will help to expose some of those games that didn't quite get the recognition they deserved, and also to relive some of the greatest games EVER as we play through them again -- together -- and open up a whole new dialogue on these lost treasures.
Chrono Trigger is held by many (myself included) as The Greatest RPG of All Time, pun not intended. It is a benchmark title in the genre, and even after 20 years the game is discussed daily and held in high regard, even in the face of juiced-up, HD "masterpieces." Is simpler sometimes better? Sure, but we're not talking "Dragon Warrior" simple here; we're talking 16-bit perfection at its finest. I'm personally a bit worried about pursuing this game once more; it's been a long time since my last jog through it, and I'm afraid I might have the rosiest pair of glasses that any shot of nostalgia could ever produce. We find out later this month, for better or for worse. (C'mon, it's gonna be fine -- we're talking Chrono Trigger here!! THE BEST, JERRY, THE BEST!!)
Sunday, August 30th marks the start of Week 1 (if you prefer to start your own quest AFTER Sunday, like Monday, or Tuesday, or Wednesday, thats fine!). Golden Sun ran 6 Weeks. GameDadGrant will be our DUNGEON MASTER for this one, and we figure the playthrough to run about the same length. Less than two months. I'm told the total quest should last you between 20 and 30 hours.
See ya soon!!
Dungeon Master: GameDadGrant
You Did It! Chrono Trigger Complete: VofEscaflowne Scrawnton Mop it up Ludist210
The last area was fun, but it started to grow tiresome towards the end. There's not a drop in quality or anything; it just lasts too long, so it's fun and clever ideas end up going underappreciated due to the player being tired of the setting and walking through a dungeon.
The music leading up to, during, and after the final boss is great. I really like the ending and the parade. One of the best credits sequences in any game.
Hey, congratulations! The way things stand now, looks like that'll be it for a bit, unfortunately.. I don't believe we've ever had anyone return to tie up a game they said they'd be back to. Haha, "funny." I will knock out Breath of Fire II soon though. I can probably do it in another single session..just not tonight. (Fingers eternally crossed for someone coming out of the wood work to finish Ogre Battle..)
As far as Paper Mario goes, I wish there was a cookbook that the player could find in-game, maybe that you could fill out, or retain some knowledge of what you've made before. I basically tried cooking everything alone, and then everything that worked + Mushroom, and then everything that worked + Cake Mix. That worked for a while, and was great, but then I started getting Tasty Tonics CONSTANTLY, and that part stunk. Not sure what I could've missed, hmm. I really thought those Berries in the Woods were going to open up a WHOLE NEW WORLD OF FOOD POSSIBILITIES.
I'd also like a Chuck Quizmo tracker. Why won't that guy sit still?!
@Mr_Mustache Yeah, that's why I didn't bother filling out recipes, there are too many combinations to just trial-and-error your way through. I think the syrups are used in a good number of recipes as well, and some of the attack items like the Fire Flower are used in a few.
Chuck Quizmo appears after a certain number of visits to any place he can possibly appear, so the best way to find him is to just keep visiting and exiting one of his spots. I go into the sewer and keep going in and out of the three pipes that lead to the Goomba house, Koopa village, and the desert town when I looked for him. I think there are 64 questions in all, so good luck!
Syrups...AH. Didn't even think of that. *bonk* Should've had a V8 today..
64 Questions?! I stopped around 23, I think (which was the same amount of Recipes I hit). I missed one Question, but got it the next time I saw him. Can you do anything with the Diploma besides the obvious(?)? Does it just sit there?
Also, I wish the games for coins near the sewers was a lot better than it is.
Anyone else squeak through and finish Paper Mario?
Everyone good for May 4th for Golden Sun? Should we start sooner and say SCREW 'EM to those who didn't get the game just yet? I'd prefer not to (and wait until May instead), but if thats the consensus..