(ALL VINTAGE EC GAMES ARE CONTINUED IN THEIR OFFICIAL DISCUSSION THREADS!)
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Hello, true believers! Welcome to Negative World's newest RPG-centric Club Hub, springing off the heels of the Fire Emblem Club. Way back when, Nintendo Power introduced a monthly walkthrough / in depth Role Play Game section (right around the beefiest SNES RPG era), but since they aren't around anymore to use it, Negative World will bring it out of the ashes, dust it off, and roll with it (two things of note: #1, this is not in reaction to Nintendo Force Magazine at all -- I know that because I thought of it in the shower this morning, so THERE; and #2, I just looked up "Epic Center RPG" on Yahoo, and there is apparently another RPG-based site that has that, ugh. I guess we're looking at a "Ghostbusters" / "Real Ghostbusters" thing now... Whatever..).
For anyone who grew playing SNES RPGs, and were a fan of them, they surely resonated to the point where they still hold office as some of your favorite games of your entire videogame life, systems, generations, and decades later. The NW Epic Center (run primarily by myself, with the aid of some special friends occasionally) will help to expose some of those games that didn't quite get the recognition they deserved, and also to relive some of the greatest games EVER as we play through them again -- together -- and open up a whole new dialogue on these lost treasures.
Chrono Trigger is held by many (myself included) as The Greatest RPG of All Time, pun not intended. It is a benchmark title in the genre, and even after 20 years the game is discussed daily and held in high regard, even in the face of juiced-up, HD "masterpieces." Is simpler sometimes better? Sure, but we're not talking "Dragon Warrior" simple here; we're talking 16-bit perfection at its finest. I'm personally a bit worried about pursuing this game once more; it's been a long time since my last jog through it, and I'm afraid I might have the rosiest pair of glasses that any shot of nostalgia could ever produce. We find out later this month, for better or for worse. (C'mon, it's gonna be fine -- we're talking Chrono Trigger here!! THE BEST, JERRY, THE BEST!!)
Sunday, August 30th marks the start of Week 1 (if you prefer to start your own quest AFTER Sunday, like Monday, or Tuesday, or Wednesday, thats fine!). Golden Sun ran 6 Weeks. GameDadGrant will be our DUNGEON MASTER for this one, and we figure the playthrough to run about the same length. Less than two months. I'm told the total quest should last you between 20 and 30 hours.
See ya soon!!
Dungeon Master: GameDadGrant
You Did It! Chrono Trigger Complete: VofEscaflowne Scrawnton Mop it up Ludist210
EDIT- And I just wanna say (since I haven't in a while) that despite the activity, I think you're doing a great job with everything. You're offering up enough information in the initial post where I don't feel like I'm missing something, whereas I think I have a problem providing TOO much information, and end up spoilering out the entire thing. So yeah, good job, dude, thanks.
Thank you. That really means a lot to me. And thank you for giving me the chance to DM Paper Mario. I'm glad that I did a good job.
If Final Fantasy III/VI is a candidate for the next EC, it instantly gets my vote. I didn't bring it up because I anticipated that it would get the same response as last time.
What was the response from last time? Something I said? Someone else said?
As for guest DM'ing, I like to think of this thing as almost NOT having a "guest" DM, just whoever happens to run it. I'm more than open to experience other games on someone else's terms, especially one I'm not familiar with. I'd probably run Final Fantasy III, but if someone else was up to the task, by all means! It'd probably be better that way in a sense, as I've said before, I tend to fill up the plate..
Someone said that just before I joined the site a bunch of people played through Final Fantasy III/VI together, so it was too soon to play it again. I'm not certain who said that, but I think it was you. I'm not complaining or anything; that makes perfect sense. I didn't know if enough time had passed by now, so I didn't bring it up.
Hope it isn't a big deal but I already completed the game. It's actually kind of tough for me to limit myself to playing a certain amount of a game in a week, as I typically don't like to play very many games at one time, so I decided to finish it so I could move on.
@Mr_Mustache The one Tintinabar you can get that isn't from a monster drop is missable, but it's easy to get if you know how. The Economizer can be difficult to get if you aren't prepared, but if you do have a few key magic spells learned then it's just a matter of waiting for the rare enemy encounter to occur. I think the Gem Box is harder to get than the Economizer.
This is it. The final week of Paper Mario. We've seen green fields, dry dry deserts, haunted forests, a toy box filled with shy guys, an island full of Yoshi, the Great Deku Tree's cousin, and an inept penguin detective. We made many friends along the way and helped plenty of people. We scavenged for star pieces, hunted down badges, and dropped many items because our inventory was full, all in preparation for this final chapter. It's time to ascend to Star Road, defeat Bowser, and save Princess Peach.
PAPER MARIO EPIC CENTER
Goal: STOP BOWSER
1. Okay, guys. Be sure to go back to my favorite place in the game: the sewers! We're in for a real treat this time. A whole star piece. Wow! Now that we have... Nah, I'm kidding. Go save the day already!
2. Find the Deep Focus badge in Bowser's Castle. It's near Bowser's Lava moat. Explore while floating above the lava with Lakilester.
Thank you for participating in the Epic Center. Several people weren't able to finish, but that's fine. I want thank everyone who participated in any capacity. I know that things come up that get in the way of playing or that sometimes people just lose interest in a game. I understand. I appreciate that you played however much you did. I had a lot of fun playing with all of you and I hope that you had fun too. Paper Mario means a lot to me and I hope that you were able to experience what makes it so special for me. Either way, I look forward to playing more RPGs with you in the future.
I just looked it up. You have to talk to the old green toad in the club at Toad Town port, then talk to the toad that looks just like him at Dry Dry Outpost, and then go back and talk to the first toad again.
Totally down for Illusion of Gaia. For those who don't have an SNES...just emulate it or something. It's an awesome game. It's not the game with the best story or anything, but the whole is greater than the sum of its parts. The gameplay kicks ass, the music is one of the best soundtracks on the SNES, and parts of it can be pretty eerie or make you think. One of my all time faves.
I'd love to give Terranigma another try too, but of course, THAT would definitely have to be done with emulation. I wasn't in love with it because I didn't think there was really that much of a story, but the gameplay, man, that is awesome stuff. By far one of the best gameplay found in an action RPG ever.
It's also a semi short game, not nearly as long as something like FF6. Definitely under 20 hours.
No IoG? Why not? I bought a cartridge years ago (gosh, its really year's' now) to play here, never touched it. Not up for that emulation poop? I can understand that approach. If you're up for a cartridge, I found it pretty cheap on eBay. 10 bucks or so?