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Does the Wii U feel progressive to you? [roundtable]
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Does the Wii U feel like the future of gaming? Or at least a step forward? GE's Youtube link got me ponderin'. Although the graphics don't seem to have advanced very far beyond 360/PS3, I personally think that it does feel 'next-gen', due to Miiverse, the general Gamepad implementation, and fresh, novel games like Luigi's Ghost Mansion. I'm honestly not sure whether a Watch Dogs demo-level presentational enhancement alone would trigger that sensation for me. I'll admit that it could be possible that I'm conflating novelty and progress here, but who cares, really? Even if the movement ends up somewhat lateral, like with motion control on the Wii, I NEED that movement to stay engaged with gaming. Shooting people in increasingly more realistic environments doesn't do it for me anymore. IMOHmm, now I wanna do a roundtable about which games of the last generation felt truly new and interesting... URL to share (right click and copy)
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11/28/12, 17:32 Edited: 11/28/12, 17:34
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I think it's too early to tell, I think by this time 2014 we'll have a more complete picture: Wii U will have had a chance to prove itself with innovative software from Nintendo and 3rd Parties, and Orbis and Durango will have been out for a year so we'll start to see the first generation of truly "next-gen" (in terms of graphics, AI, physics, etc.) games and be able to judge what they bring to the table.
Right now I'd say (completely subjectively) it seems like Nintendo is kind of just catching up to this gen, which is about to end, so it doesn't seem progressive, it seems like they're still way behind the curve in terms of graphics and immersion and more importantly online. Miiverse is cool and all, but the lack of achievements, lack of voice chat, the fact that games are still tied to your machine and that you can't play your VC titles across Wii, 3DS, and Wii U, or use your same Mii and ID/account etc. across platforms shows that Nintendo still doesn't get online, IMO. They still have plenty of time to sort that out though, so like I said, too early to tell. |
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Miiverse on 3DS? At a system level? That's an interesting notion. I think it's a long-shot, but it would definitely be cool.
As far as system-level achievements, I was listening to some episode of 8-4 Play, and they were complaining about it, saying more options were always better and there was NO reason to leave them out. Which was a bit frustrating, because there ARE obvious reasons to leave them out. People renting Barbie's Horse Adventure to get 1000 extra Gamer Score might be somewhat good for publishers, but (like DLC, at times) it preys upon consumers' worst, most illogical compulsions.
Now, can achievements be implemented in a way that enhances a game? Yes, and they still can on Wii U. But I respect that Miyamoto & Co. respected the purity of the gaming experience and deliberately excluded a unified achievement system. And it had nothing to do with Japanese pride or being behind the times. While I don't always agree with their decisions, Nintendo is admirably bold in resisting trends, which is alright, because uniformity is boring. (I still kind of wish that they had continued resisting the stick-click, though.) |
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