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Batman: Arkham City: Armored Edition (Wii U) discussion [game]
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9.29/10 from 10 user ratings |
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Welcome to the official discussion thread for Batman: Arkham City: Armored Edition on the Wii U!
To start, please add this game to your log, add it to your collection (if applicable), and (when you are ready) rate it using the link above!
| Reviews: |
Fired this bad boy up last night, and it is a lot more button mashy than I expected..but is it supposed to be? I know a lot of people are PASSIONATE about this series, and I would enjoy some help, but PLEASE no spoilers or even almost-spoilers. We can use this, for the time being, for general questions and answers, that would be great. Q: The Riddler trophy deals; how do I trigger them / get them? I see some discs on top of roofs, does that do ANYTHING? A: Discs are pressure pads, you activate them by standing on them. Riddler trophies are often locked up with little puzzles. Depending what gadgets/upgrades you have you may not be able to get some but that's the only way in which they are locked off. Q: Where the heck am I going? Is there an easier way to figure this out? Do I just go towards the Green? A: You have one active waypoint at time. Bring up your map and you can set it to a specifc quest, or just a random spot if you like. The main story is progressed via the large green exclamation point within a hexagon icon IIRC. Q: Am I REALLY just punching, kicking, and countering? Is there a better way to do combos? A: Initially, yes. Once you get to a combo of 8 you can initiate special moves which are activated by pressing 2 buttons at the same time. These include an instant KO move, an area of effect stun, and a disarm combo. You can also use gadgets by various button combos. The majority of your gadgets can be used in combat. Consult your upgrades screen to learn what abilities you have as well as your control diagram to see the gadget commands. Q: Are there some shorthand commands that I can do better? I feel pretty clueless w/ my utility belt. A: I'm not sure on this. The touchscreen interface might change it up a bit but in other versions you could quickly switch between all of your gadgets. Nothing was ever more than 2 d pad presses away. Q: What if I see a trophy I can't get? A: Scan it, and it will be marked on your map. Q: Can you scan ALL the time? I've already scanned SOME stuff, but only when I was prompted. A: Early on you aren't able to scan at will but there comes a point where you are able to. It'll just sort of happen. URL to share (right click and copy)
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11/20/12, 01:12 Edited: 11/23/12, 19:57
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@V_sNo, NW Chat! Good times are waiting for you!! (that has to be in a song, or the opening of some sitcom somewhere..) And I guess I'll have to check. Is that Trophy later on? I..have one now that I can see, and touch (kinda?), but I can't pick it up. --Oh, spoiler tags: I had to use a crane to pull it out of the water. Not this one? If I can get it now, I'll just keep working on it. Don't tell me how, just if I CAN. I got stuck at a part in the Story. Steve told me that it was what I thought it was..but what I tried didn't work when I tried it. Must've just been off (think Epona refusing to jump over..jumps and you're like "WHY, EPONA, WHY!?"). @GelatinousEncoreIts one of the best games I've seen, period, so I really don't know. I can't imagine it looking worse. Near impossible. I've seen, like, no flaws with it whatsoever. The internet stinks - tell 'em to blow it out their ASS. Oh, be sure and tell 'em LARGE MARGE SENT YA!! |
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I've always liked that the combo is more on your style/execution/combo/variety. I know some people don't like how automated it feels, but I don't know how else they could do it and really nail that visceral kind of combat that they have in the most recent Batman movies. Block a guy's punch, break another guy's leg, batarang a guy, throw down some explosive gel, grapple a guy towards you and clothesline him, explode the explosive gel on a couple other guys, and then end it with a boot to someone's face. It is just so visually gratifying I'll never get over it. In earlier 3D brawler type games I always felt like you just kind of punch, and it's always the same punching animation, and if an enemy is in the way, he'll get hit.
In some games it's almost like the scene in the Simpsons where Bart says he's going to start wailing his arms around, and if Lisa is in the same space, then it's her own fault. Lisa does the same with kicking motions. I feel like that's where superhero action games used to be, and I'm glad AA/AC have moved in a different direction. It's a great balance between keeping the game reflex intensive, getting those super sweet animations (almost like chaining tricks in a Tony Hawk game), without simply giving the game a 'win' button. |
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@Mr_Mustache You don't necessarily have to be patient, if no one is attacking, go all out. As more enemies are introduced you'll naturally learn the progression of who to "kill" (Batman does not kill!) first. Timing on every punch is important, as if you nail the timing (hit as soon as an attack lands, for example) you can deal more damage and "flow" through combat better. Mastering this early on is good for once you unlock critical hits, which are when you do exactly that. (attack as soon as the current attack lands.) Also, use the beatdown! You know, where Batman just punches the SHIT out of someone like 500 times. Use it not because of its power, but because of how AWESOME it is. God DAMN I have to play this game again. I have a fresh NG+... Hmm, let's see if I remember how to play. NG+ isn't just harder enemies, it's harder enemies introduced earlier on with different attack patterns and AI! Then there's the Riddler challenges! And the (in my opinion) mind-blowing Easter Eggs! The Batman games are just chock FULL of content. That's why they're so great. They're not just good "licensed" games, they're amazing video games in their own right. |
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