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Do you take video game journalism and reviews seriously anymore? [roundtable]
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Is it me, or whenever there is a video of a game journalist playing a game, they usually are pretty bad at it? Granted, no one is master when they first start playing a game, but some general gaming knowledge from playing games over the years and some problem solving go a long way when playing games. I think the Giant Bombcast on RE6 showing how they played was a really poor showing. I know the game has a lot of stuff that really piss me off about the game design but the mechanics of the combat is actually pretty fun and you have a lot of mobility options and great close quarter abilities. But when someone is constantly trying to kick someone who is obviously armored and isn't getting stunned or haphazardly wasting ammo (this is after they admitted going through the game once too, which means they should know better. My little brother played better on his first run through), you have to think, they aren't gonna have a good time playing like that at all.
Like I would never look at any fighting game review. Usually they would just go over what single player options there are and if there are lobbies. That really doesn't mean a lot when when it comes to the longevity of the game. Though it would mean something to casual people who play for the story, such as P4A's story mode. They never really go into what mechanics the game has and how it would effect the gameplay. Granted if you would like a good idea of how a game from a fighting game series would play like, there are sites that specialize in that.
But yea, they are also never critical in their previews. If there are obvious flaws they should point it out, if there is something that they subjectively didn't like, they should also point it out because other people may think the same. In pre-screenings of movies, people are critical of what they see, why can't game journalists? If everything is trying to be so positive, then that's not journalism, that's just PR for the companies. |
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