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Pikmin 3 Discussion (Nintendo Wii U) [game]
 
Pikmin 3 on the Wii U
9.21/10 from 31 user ratings

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Pikmin 3 Review (Nintendo Wii U) (9.8)  by  

Just thought this title needed an official thread.

Yesterday, while browsing the interwebs at work, I found a hands-on of the game that mentioned something that I had not heard of anywhere else. Unfortunately, I don't remember where it was, but here's the gist...

Pikmin 3 now has an evade move! From Nintendojo "Handy, then, that our new lead character has a nifty dodge ability that sees both him and his band of Pikmin roll to the side in perfect unison whenever danger’s about to rear its ugly head. It took a while to master, especially since there seems to be a small amount of recovery time before you can initiate another one, but it brought a welcome sense of drama to the fights, as well as a greater feeling of control over your large army."

Let's give this launch window game some love! ERRR..... Releases August 4th!


Well, I tried to post the trailer. Thanks Renjaku!


Now lets take a look at Gamexplain of the newest video



URL to share (right click and copy)
10/13/12, 20:05    Edited: 02/17/14, 04:24
 
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I haven't posted in this thread, but just wanted to say this game is quite awesome.

Day 15 is over. Hm, I seem pretty bad at this. The days run out so quickly and it seems I barely get anything done!

After reuniting the three crew members, I fought and defeated the boss that you fight in the sand (see Miiverse post), that was crazy. He would just sink the sand and create a funnel down to his open mouth, devouring those poor Pikmin!

I have 19 fruits so far.

Nice, I have a new area to explore: Twilight River.

Oh, and I posted on Miiverse that I had a lot of fun playing Bingo Battle with my cousin Saturday night. We played each level at least once.

Initially I was playing this game with the Wii remote and nunchuk, but that doesn't work so well when I'm having to resort to the GamePad quite often. So I made the switch to GamePad-only and I'm used to it now. GamePad stuff is great!
09/06/13, 06:17   
@roykoopa64

I'm going to be able to start trying Bingo Battle tomorrow night. Can't wait!
09/06/13, 06:36   
There are so many games I want to get when a.) I can find them on sale and b.) I move out. It's like I'm saving so many to play in my new living room haha. Can't wait. This will be my first Pikmin game.
09/06/13, 06:50   
DrFinkelstein said:
@Hero_Of_Hyrule

Brilliant! There's no water early on though right? I guess that's when I found my method and stuck with it, despite usually using Flying Pikmin to hold Olimar.

Yeah, there's no water until the last room of the level.
09/06/13, 16:40   
Edited: 09/06/13, 16:40
The plus side of Nintendo's lack of serious voice acting in a lot of its games is that I can sit in the same room as my brother while he plays this game and not feel like anything is being spoiled as long as I don't look over at the TV. Except for the music and pikmin noises, I guess.
09/08/13, 10:21   
I love this game. I've been making some good progress in story mode, having just captured that elusive character Louie once again (and this time making sure he doesn't run away!). The thief. I suppose I'll find out soon enough why he was acting like that.

If you've seen my posts on Miiverse, I've been super impressed with the creature design and especially with the boss battles. So epic, and very deadly if you're not careful! I prefer taking on a boss at the start of a new day, and restarting the day if I screw up immensely (like if half my Pikmin army gets wiped out). Don't click the following Miiverse links if you haven't played the game much, but just wow at this guy (using the environment as part of the battle), this scary sand creature, aerial battle of a boss, and the mud beast! I think you have to be logged in to Miiverse to see these.

I'm starting to get the hang of using my three main characters more effectively in terms of splitting up tasks and getting more done each day! It's always tricky though, especially some times when I let Pikmin are carrying stuff back to the onion and they run into enemies I wasn't aware of! Groan. That's why sometimes I let one of the main characters escort them back using the 'Go here' function on the GamePad (I love that feature so much).

I got my Blue Pikmin now, which means I finally have all five types!

Oh, and this view while underwater is so nice:



I love the scenery in that level.
09/10/13, 17:08   
Edited: 09/10/13, 17:09
It just hit me that--like in Pikmin 2--we get one environment based on each season in the game.

I especially like the game's fifth boss; it's a spectacular battle and perhaps the most visually impressive sequence in a game full of 'em. Definitely my favorite Pikmin fight!
09/10/13, 17:12   
I love how dynamic the difficulty is in this game. If you really want to, you can really push the multitasking and attempt some crazy things.
09/11/13, 04:32   
@achhibbar

Yeah and with the day amounts there's really no set forced time on you so you can bust your butt or take it slow. Good design IMO.
09/11/13, 23:26   
@DrFinkelstein
Yeah, great design. Makes you wonder what speedrunners will achieve - the potential for it is frightening.

Sometimes I just like to take a day off and wonder around planning and taking pictures. Love this game.
09/12/13, 01:36   
@achhibbar

There's already videos of people beating the game in 7 days. And beating the game with all fruits collected in 10 days. I don't see where anyone has submitted a run to Speed Demos Archive yet, though. I'm looking forward to it!
09/12/13, 16:47   
@VickiL
Will take a look once I finish the game.
09/12/13, 22:34   
Just beat the game. I'm definitely happy with the main campaign. Took me close to 10 hours and I've only gotten 66% of the fruit (definitely going back for all of it). Was a cool story and I like how they handled the time limit.

I am a little disappointed with the other modes. Considering just how long it took to get this game, I think we should have gotten more challenge levels and more meaty multiplayer. Would have been nice to have co-op in the main campaign, for example. And online of course but that's a dead horse at this point.

I'd be happy to see some DLC if it was as good, substantial and reasonably priced as New Super Luigi U.
09/16/13, 03:39   
I have one area left to get all the fruit, and then I'll head to the last (I assume) spot that just unlocked to find... that guy.
09/16/13, 04:27   
Finished collecting all the fruit. I'm still missing some secret files (not to mention normal files) but I'm not feeling too compelled to look for those.
09/23/13, 00:29   
@Jargon The reward isn't worth it.
09/23/13, 05:15   
@Hero_Of_Hyrule

The problem is searching for those isn't an extension of the normal gameplay. I probably wouldn't even need Pikmin for them. I'd be much more interested if it involved big optional battles or something else thar used my Pikmin skills.
09/23/13, 14:00   
This game is sooo good.

The next Metroid should take some inspiration from how this game is designed. A main mission structure, but a wealth of other things to explore how and when you see fit. It really plays how you want it too.

Toki Tori 2 is also amazing in this respect. It goes even further by placing no real barriers to your progress in the world like requiring powerups to get through a door. It's up to you to figure how to use your powers that you have from the very beginning to make progress. Again, the next Metroid should have elements of this too.
09/27/13, 21:53   
I finally found Olimar and promptly had all my juice stolen by him! What a dick! At least I finally have the Blue Pikmin, and am probably on my way to the end game. Good fun so far!
10/01/13, 14:08   
@TheOldManFromZelda

You've never played Pikmin 2, have you?
10/01/13, 15:47   
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