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@r_hjortWhen you die in the circus, it's a similar situation. They could also still have a timer but give you multiple chances (and more time) to make it to the copter.
And there's always the possibility of unhappiness if you don't finish the game! |
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@JargonThe circus is similar, but the events there don't depend on time in the same way the chopper hovering around, burning fuel does. A timer could have worked, but I think what they did makes more thematic sense, if that makes any sense. I mean, there's no reason for the chopper to wait around for X amount of minutes even after the one survivor they know of has bitten the dust.
Do you mean the possibility of people being unhappy 'cause they died due to the one chance thing? I think that's part of the beauty of it, that they did finish the game, it's just that it ended with their death. |
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@r_hjortI was just saying that if they did it my way, there'd still be the possibility of a sad conclusion that you wanted, the player giving up.
Anyway, I understand what they were doing. Unfortunately it had the opposite effect on me that it had on you. I'm not too interested in playing through it again knowing that hours of work could be lost on a single stupid slip up again. |
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