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Spider-Man: Web of Shadows (Nintendo DS) discussion [game]
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09/30/12, 05:01 Edited: 09/30/12, 05:17
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@Anand I was a big Spider-Man 2 (GCN) fan. I loved the combat against scrubs and thugs, swinging them around like a morning star chain and smacking their pals, then tossing them off a building lol. Unfortunately Spidey games then decide you have to fight giant robots and bulky symbiotes that just soak up Spidey's super-punches like they're nothing. I get it, the challenge has to scale somehow, but mechs and monsters aren't the right way. I guess it just always bothered me that Spidey can bench press a bus but needs to hit a mugger eight times before he goes down. JUST PUNCH HIS HEAD CLEAN OFF SPIDEY. And Web of Shadows PS3 was a buggy mess, but it had the swinging fun plus cool, zippy combat all over the place. Symbiote Spidey's God of War style was a little lame, but I had tons of fun just swinging through Manhattan, swooping down to ground level, kicking up a half-dozen symbiote zombies from the ground and just going to town on them in mid-air. And then you had the Goblin and Vulture battles in mid-air, and surprisingly fast fights while scaling buildings, and Spidey's hilarious tough guy act thanks to the moral choice system...man, I need to find that game for cheap. I guess it's kind of rare because it's still going for $25+ in most places, even used. I think Web of Shadows DS would be greatly improved with just some more creative, engaging enemies. Getting from Spidey Clone boss to Spidey Clone boss gets kind of repetitive when you're fighting the same three or four types of enemies all game. And most of them aren't even interesting or actually difficult, just punching bags with the occasional annoying attack. Goddamn symbiote wolves... |
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Yeah I found it at Gamestop, and it was still $12 used. I figured that was as good a price as I'll find, though, so I went for it.
As for movement, gotta disagree there. There's plenty of control in 3D and the swing/zip/wallrun mechanics get the Spidey feel perfectly for me, though it could get kind of complicated at times with all those functions overlapping and such. I love that swinging and zipping is so quick and easy in Web of Shadows DS, but the small screen size makes swinging feel haphazard, not that you get a lot of opportunity to do so with the enclosed areas. Still fun to do, just nowhere near the fluid, expansive, dynamic skyscraper parkour of 3D Spidey. |
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